Add initial test for game cooking (use one of the Flax Samples project)

This commit is contained in:
Wojtek Figat
2024-12-04 18:46:31 +01:00
parent 93fefc9af3
commit 992d907b9c
2 changed files with 55 additions and 0 deletions

11
.github/data/ExitOnEsc.cs vendored Normal file
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using FlaxEngine;
public class ExitOnEsc : Script
{
/// <inheritdoc />
public override void OnUpdate()
{
// Exit as soon as game starts update loaded level
Engine.RequestExit();
}
}

44
.github/workflows/cooking.yml vendored Normal file
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name: Cooking
on: [push, pull_request]
env:
DOTNET_NOLOGO: true
DOTNET_CLI_TELEMETRY_OPTOUT: false
jobs:
# Cooking on Windows
tests-windows:
name: Cooking (Windows)
runs-on: "windows-2022"
steps:
- name: Checkout repo
uses: actions/checkout@v3
- name: Setup .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: 8.0.x
- name: Print .NET info
run: |
dotnet --info
dotnet workload --info
- name: Checkout LFS
run: |
git lfs version
git lfs pull
- name: Get Flax Samples
uses: actions/checkout@v3
with:
fetch-depth: 1
repository: FlaxEngine/FlaxSamples
path: FlaxSamples
- name: Build Editor
run: |
.\Development\Scripts\Windows\CallBuildTool.bat -build -log -printSDKs -dotnet=8 -arch=x64 -platform=Windows -configuration=Development -buildtargets=FlaxEditor
- name: Cook Game
run: |
cp -f -v .github\data\ExitOnEsc.cs FlaxSamples\MaterialsFeaturesTour\Source\Game
.\Binaries\Editor\Win64\Development\FlaxEditor.exe -std -headless -mute -null -project "${GITHUB_WORKSPACE}\FlaxSamples\MaterialsFeaturesTour" -build "Development.Windows"
- name: Test Game
run: |
.\FlaxSamples\MaterialsFeaturesTour\Output\Windows\MaterialsFeaturesTour.exe" -std -headless -mute -null