Change to use static method for import path ui.
This commit is contained in:
@@ -383,6 +383,28 @@ namespace FlaxEditor.Utilities
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File.Delete(file);
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}
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/// <summary>
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/// Creates an Import path ui that show the asset import path and adds a button to show the folder in the file system.
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/// </summary>
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/// <param name="parentLayout">The parent layout container.</param>
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/// <param name="assetItem">The asset item to get the import path of.</param>
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public static void CreateImportPathUI(CustomEditors.LayoutElementsContainer parentLayout, Content.BinaryAssetItem assetItem)
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{
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assetItem.GetImportPath(out var path);
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if (!string.IsNullOrEmpty(path))
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{
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parentLayout.Space(5);
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parentLayout.Label("Import Path:");
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var textBox = parentLayout.TextBox().TextBox;
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textBox.TooltipText = "Path is not editable here.";
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textBox.IsReadOnly = true;
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textBox.Text = path;
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parentLayout.Space(2);
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var button = parentLayout.Button(Constants.ShowInExplorer).Button;
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button.Clicked += () => FileSystem.ShowFileExplorer(Path.GetDirectoryName(path));
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}
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}
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/// <summary>
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/// Copies the directory. Supports subdirectories copy with files override option.
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/// </summary>
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@@ -210,20 +210,9 @@ namespace FlaxEditor.Windows.Assets
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var importSettingsField = typeof(PropertiesProxy).GetField("ImportSettings", BindingFlags.NonPublic | BindingFlags.Instance);
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var importSettingsValues = new ValueContainer(new ScriptMemberInfo(importSettingsField)) { proxy.ImportSettings };
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group.Object(importSettingsValues);
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(proxy.Window.Item as BinaryAssetItem).GetImportPath(out var path);
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if (!string.IsNullOrEmpty(path))
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{
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layout.Space(5);
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layout.Label("Import Path:");
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var textBox = layout.TextBox().TextBox;
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textBox.TooltipText = "Path is not editable here.";
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textBox.IsReadOnly = true;
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textBox.Text = path;
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layout.Space(2);
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var button = layout.Button("Open Import Path in Explorer").Button;
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button.Clicked += () => FileSystem.ShowFileExplorer(Path.GetDirectoryName(path));
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}
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// Creates the import path UI
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Utilities.Utils.CreateImportPathUI(layout, proxy.Window.Item as BinaryAssetItem);
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layout.Space(5);
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var reimportButton = layout.Button("Reimport");
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@@ -100,20 +100,9 @@ namespace FlaxEditor.Windows.Assets
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}
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base.Initialize(layout);
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(window.Item as BinaryAssetItem).GetImportPath(out var path);
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if (!string.IsNullOrEmpty(path))
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{
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layout.Space(5);
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layout.Label("Import Path:");
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var textBox = layout.TextBox().TextBox;
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textBox.TooltipText = "Path is not editable here.";
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textBox.IsReadOnly = true;
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textBox.Text = path;
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layout.Space(2);
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var button = layout.Button("Open Import Path in Explorer").Button;
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button.Clicked += () => FileSystem.ShowFileExplorer(Path.GetDirectoryName(path));
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}
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// Creates the import path UI
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Utilities.Utils.CreateImportPathUI(layout, window.Item as BinaryAssetItem);
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layout.Space(10);
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var reimportButton = layout.Button("Reimport");
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@@ -53,20 +53,9 @@ namespace FlaxEditor.Windows.Assets
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}
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base.Initialize(layout);
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(window.Item as BinaryAssetItem).GetImportPath(out var path);
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if (!string.IsNullOrEmpty(path))
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{
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layout.Space(5);
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layout.Label("Import Path:");
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var textBox = layout.TextBox().TextBox;
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textBox.TooltipText = "Path is not editable here.";
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textBox.IsReadOnly = true;
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textBox.Text = path;
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layout.Space(2);
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var button = layout.Button("Open Import Path in Explorer").Button;
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button.Clicked += () => FileSystem.ShowFileExplorer(Path.GetDirectoryName(path));
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}
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// Creates the import path UI
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Utilities.Utils.CreateImportPathUI(layout, window.Item as BinaryAssetItem);
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layout.Space(10);
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var reimportButton = layout.Button("Reimport");
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@@ -759,19 +759,8 @@ namespace FlaxEditor.Windows.Assets
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var importSettingsValues = new ValueContainer(new ScriptMemberInfo(importSettingsField)) { proxy.ImportSettings };
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group.Object(importSettingsValues);
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(proxy.Window.Item as BinaryAssetItem).GetImportPath(out var path);
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if (!string.IsNullOrEmpty(path))
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{
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layout.Space(5);
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layout.Label("Import Path:");
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var textBox = layout.TextBox().TextBox;
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textBox.TooltipText = "Path is not editable here.";
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textBox.IsReadOnly = true;
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textBox.Text = path;
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layout.Space(2);
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var button = layout.Button("Open Import Path in Explorer").Button;
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button.Clicked += () => FileSystem.ShowFileExplorer(Path.GetDirectoryName(path));
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}
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// Creates the import path UI
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Utilities.Utils.CreateImportPathUI(layout, proxy.Window.Item as BinaryAssetItem);
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layout.Space(5);
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var reimportButton = layout.Button("Reimport");
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@@ -1022,20 +1022,9 @@ namespace FlaxEditor.Windows.Assets
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var importSettingsField = typeof(ImportPropertiesProxy).GetField("ImportSettings", BindingFlags.NonPublic | BindingFlags.Instance);
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var importSettingsValues = new ValueContainer(new ScriptMemberInfo(importSettingsField)) { proxy.ImportSettings };
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group.Object(importSettingsValues);
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(proxy.Window.Item as BinaryAssetItem).GetImportPath(out var path);
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if (!string.IsNullOrEmpty(path))
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{
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layout.Space(5);
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layout.Label("Import Path:");
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var textBox = layout.TextBox().TextBox;
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textBox.TooltipText = "Path is not editable here.";
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textBox.IsReadOnly = true;
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textBox.Text = path;
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layout.Space(2);
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var button = layout.Button("Open Import Path in Explorer").Button;
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button.Clicked += () => FileSystem.ShowFileExplorer(Path.GetDirectoryName(path));
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}
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// Creates the import path UI
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Utilities.Utils.CreateImportPathUI(layout, proxy.Window.Item as BinaryAssetItem);
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layout.Space(5);
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var reimportButton = layout.Button("Reimport");
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@@ -119,20 +119,9 @@ namespace FlaxEditor.Windows.Assets
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}
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base.Initialize(layout);
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(proxy._window.Item as BinaryAssetItem).GetImportPath(out var path);
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if (!string.IsNullOrEmpty(path))
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{
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layout.Space(5);
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layout.Label("Import Path:");
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var textBox = layout.TextBox().TextBox;
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textBox.TooltipText = "Path is not editable here.";
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textBox.IsReadOnly = true;
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textBox.Text = path;
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layout.Space(2);
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var button = layout.Button("Open Import Path in Explorer").Button;
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button.Clicked += () => FileSystem.ShowFileExplorer(Path.GetDirectoryName(path));
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}
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// Creates the import path UI
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Utilities.Utils.CreateImportPathUI(layout, proxy._window.Item as BinaryAssetItem);
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layout.Space(10);
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var reimportButton = layout.Button("Reimport");
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@@ -144,20 +144,9 @@ namespace FlaxEditor.Windows.Assets
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// Import settings
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base.Initialize(layout);
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(proxy._window.Item as BinaryAssetItem).GetImportPath(out var path);
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if (!string.IsNullOrEmpty(path))
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{
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layout.Space(5);
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layout.Label("Import Path:");
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var textBox = layout.TextBox().TextBox;
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textBox.TooltipText = "Path is not editable here.";
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textBox.IsReadOnly = true;
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textBox.Text = path;
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layout.Space(2);
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var button = layout.Button("Open Import Path in Explorer").Button;
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button.Clicked += () => FileSystem.ShowFileExplorer(Path.GetDirectoryName(path));
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}
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// Creates the import path UI
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Utilities.Utils.CreateImportPathUI(layout, proxy._window.Item as BinaryAssetItem);
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// Reimport
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layout.Space(10);
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