Missing change

9618a57432
This commit is contained in:
Wojtek Figat
2021-06-01 11:54:56 +02:00
parent 9618a57432
commit 9b0b11f08f

View File

@@ -26,6 +26,13 @@ void BoundingBox::FromPoints(const Vector3* points, int32 pointsCount, BoundingB
result = BoundingBox(min, max);
}
BoundingBox BoundingBox::FromPoints(const Vector3* points, int32 pointsCount)
{
BoundingBox result;
FromPoints(points, pointsCount, result);
return result;
}
void BoundingBox::FromSphere(const BoundingSphere& sphere, BoundingBox& result)
{
result = BoundingBox(
@@ -34,6 +41,38 @@ void BoundingBox::FromSphere(const BoundingSphere& sphere, BoundingBox& result)
);
}
BoundingBox BoundingBox::FromSphere(const BoundingSphere& sphere)
{
BoundingBox result;
FromSphere(sphere, result);
return result;
}
BoundingBox BoundingBox::Transform(const BoundingBox& box, const Matrix& matrix)
{
BoundingBox result;
Transform(box, matrix, result);
return result;
}
BoundingBox BoundingBox::MakeOffsetted(const BoundingBox& box, const Vector3& offset)
{
BoundingBox result;
result.Minimum = box.Minimum + offset;
result.Maximum = box.Maximum + offset;
return result;
}
BoundingBox BoundingBox::MakeScaled(const BoundingBox& box, float scale)
{
Vector3 size;
Vector3::Subtract(box.Maximum, box.Minimum, size);
Vector3 sizeHalf = size * 0.5f;
const Vector3 center = box.Minimum + sizeHalf;
sizeHalf = sizeHalf * scale;
return BoundingBox(center - sizeHalf, center + sizeHalf);
}
void BoundingBox::Transform(const BoundingBox& box, const Matrix& matrix, BoundingBox& result)
{
// Reference: http://dev.theomader.com/transform-bounding-boxes/