Fix regression from 73c19b278f to fix missing skeleton bones on start in Editor

This commit is contained in:
Wojtek Figat
2026-02-08 00:22:37 +01:00
parent ed5ad91a32
commit 9c32f978fb

View File

@@ -28,7 +28,7 @@ void SkinnedMeshDrawData::Setup(int32 bonesCount)
BonesCount = bonesCount;
_hasValidData = false;
_isDirty = false;
_isDirty = true;
Data.Resize(BoneMatrices->GetSize());
SAFE_DELETE_GPU_RESOURCE(PrevBoneMatrices);
}