Add todo for immediate transition.
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@@ -506,7 +506,7 @@ void AnimatedModel::StopSlotAnimation(const StringView& slotName, Animation* ani
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{
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{
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if (slot.Animation == anim && slot.Name == slotName)
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if (slot.Animation == anim && slot.Name == slotName)
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{
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{
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//slot.Animation = nullptr;
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//slot.Animation = nullptr; // TODO: make an immediate version of this method and set the animation to nullptr.
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slot.Reset = true;
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slot.Reset = true;
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break;
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break;
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}
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}
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