Tweak DrawFPS documentation comment

This commit is contained in:
stefnotch
2021-02-26 09:14:16 +01:00
parent fd802e54fb
commit 9ed0ace01e

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@@ -121,8 +121,11 @@ public:
API_FIELD() static float PhysicsFPS;
/// <summary>
/// The target amount of the frames rendered per second (actual game FPS).
/// The target amount of the frames rendered per second (target game FPS).
/// </summary>
/// <remarks>
/// To get the actual game FPS use <see cref="Engine.FramesPerSecond"/>
/// </remarks>
API_FIELD() static float DrawFPS;
/// <summary>