changed to use attribute to add items to the content context menu, this also allows users to add their own items to the CM
This commit is contained in:
@@ -11,14 +11,12 @@ namespace FlaxEditor.Content
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/// A <see cref="AnimationGraphFunction"/> asset proxy object.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
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[ContentContextMenu("New/Animation/Animation Graph Function")]
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public class AnimationGraphFunctionProxy : BinaryAssetProxy
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{
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/// <inheritdoc />
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public override string Name => "Animation Graph Function";
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/// <inheritdoc />
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public override string CategoryName => "Animation";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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{
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@@ -11,13 +11,11 @@ namespace FlaxEditor.Content
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/// A <see cref="AnimationGraph"/> asset proxy object.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
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[ContentContextMenu("New/Animation/Animation Graph")]
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public class AnimationGraphProxy : BinaryAssetProxy
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{
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/// <inheritdoc />
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public override string Name => "Animation Graph";
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/// <inheritdoc />
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public override string CategoryName => "Animation";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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@@ -14,13 +14,11 @@ namespace FlaxEditor.Content
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/// A <see cref="Animation"/> asset proxy object.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
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[ContentContextMenu("New/Animation/Animation")]
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public class AnimationProxy : BinaryAssetProxy
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{
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/// <inheritdoc />
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public override string Name => "Animation";
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/// <inheritdoc />
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public override string CategoryName => "Animation";
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/// <inheritdoc />
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public override bool CanReimport(ContentItem item)
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@@ -22,11 +22,6 @@ namespace FlaxEditor.Content
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/// </summary>
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public abstract string TypeName { get; }
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/// <summary>
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/// The category name used to sort in context menus
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/// </summary>
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public abstract string CategoryName { get; }
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/// <summary>
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/// Checks if this proxy supports the given asset type id at the given path.
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/// </summary>
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@@ -62,9 +62,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name => "Audio Clip";
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/// <inheritdoc />
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public override string CategoryName => "Audio";
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/// <inheritdoc />
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public override bool CanReimport(ContentItem item)
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@@ -12,6 +12,7 @@ namespace FlaxEditor.Content
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/// Context proxy object for C# script files.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.CSharpScriptProxy" />
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[ContentContextMenu("New/C# Script")]
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public class CSharpScriptProxy : ScriptProxy
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{
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/// <summary>
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@@ -38,13 +38,11 @@ namespace FlaxEditor.Content
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/// A <see cref="CollisionData"/> asset proxy object.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
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[ContentContextMenu("New/Physics/Collision Data")]
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class CollisionDataProxy : BinaryAssetProxy
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{
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/// <inheritdoc />
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public override string Name => "Collision Data";
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/// <inheritdoc />
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public override string CategoryName => "Physics";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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@@ -75,6 +75,7 @@ namespace FlaxEditor.Content
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/// Context proxy object for C++ script files.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.CSharpScriptProxy" />
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[ContentContextMenu("New/C++/C++ Script")]
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public class CppScriptProxy : CppProxy
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{
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/// <inheritdoc />
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@@ -98,6 +99,7 @@ namespace FlaxEditor.Content
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/// Context proxy object for C++ Json Asset files.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.CSharpScriptProxy" />
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[ContentContextMenu("New/C++/C++ Function Library")]
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public class CppStaticClassProxy : CppProxy
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{
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/// <inheritdoc />
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@@ -115,6 +117,7 @@ namespace FlaxEditor.Content
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/// Context proxy object for C++ Json Asset files.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.CSharpScriptProxy" />
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[ContentContextMenu("New/C++/C++ Json Asset")]
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public class CppAssetProxy : CppProxy
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{
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/// <inheritdoc />
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@@ -20,9 +20,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name => "Cube Texture";
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/// <inheritdoc />
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public override string CategoryName => "Texture";
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/// <inheritdoc />
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public override bool CanReimport(ContentItem item)
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@@ -17,9 +17,6 @@ namespace FlaxEditor.Content
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{
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/// <inheritdoc />
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public override string Name => "Font";
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/// <inheritdoc />
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public override string CategoryName => "Font";
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/// <inheritdoc />
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public override bool CanReimport(ContentItem item)
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@@ -11,13 +11,11 @@ namespace FlaxEditor.Content
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/// A <see cref="GameplayGlobals"/> asset proxy object.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
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[ContentContextMenu("New/Gameplay Globals")]
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public class GameplayGlobalsProxy : BinaryAssetProxy
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{
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/// <inheritdoc />
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public override string Name => "Gameplay Globals";
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/// <inheritdoc />
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public override string CategoryName => "Globals";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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@@ -20,9 +20,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name => "IES Profile";
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/// <inheritdoc />
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public override string CategoryName => "Lighting";
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/// <inheritdoc />
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public override bool CanReimport(ContentItem item)
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@@ -22,6 +22,7 @@ namespace FlaxEditor.Content
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/// Json assets proxy.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.JsonAssetBaseProxy" />
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[ContentContextMenu("New/Json Asset")]
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public abstract class JsonAssetProxy : JsonAssetBaseProxy
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{
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/// <summary>
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@@ -31,9 +32,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name => "Json Asset";
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/// <inheritdoc />
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public override string CategoryName => "Json Asset";
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/// <inheritdoc />
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public override string FileExtension => Extension;
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@@ -168,20 +166,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name { get; } = Utilities.Utils.GetPropertyNameUI(typeof(T).Name);
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private string _categoryName;
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/// <inheritdoc />
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public override string CategoryName => _categoryName;
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/// <summary>
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/// Sets the category name
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/// </summary>
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/// <param name="name">This is the category name</param>
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public void SetCategoryName(string name)
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{
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_categoryName = name;
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}
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/// <inheritdoc />
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public override bool CanCreate(ContentFolder targetLocation)
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{
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@@ -11,13 +11,11 @@ namespace FlaxEditor.Content
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/// A <see cref="MaterialFunction"/> asset proxy object.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
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[ContentContextMenu("New/Material/Material Function")]
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public class MaterialFunctionProxy : BinaryAssetProxy
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{
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/// <inheritdoc />
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public override string Name => "Material Function";
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/// <inheritdoc />
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public override string CategoryName => "Material";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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@@ -14,15 +14,13 @@ namespace FlaxEditor.Content
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/// A <see cref="MaterialInstance"/> asset proxy object.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
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[ContentContextMenu("New/Material/Material Instance")]
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public class MaterialInstanceProxy : BinaryAssetProxy
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{
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private MaterialPreview _preview;
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/// <inheritdoc />
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public override string Name => "Material Instance";
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/// <inheritdoc />
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public override string CategoryName => "Material";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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@@ -15,15 +15,13 @@ namespace FlaxEditor.Content
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/// A <see cref="Material"/> asset proxy object.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
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[ContentContextMenu("New/Material/Material")]
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public class MaterialProxy : BinaryAssetProxy
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{
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private MaterialPreview _preview;
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/// <inheritdoc />
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public override string Name => "Material";
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/// <inheritdoc />
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public override string CategoryName => "Material";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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@@ -21,9 +21,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name => "Model";
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/// <inheritdoc />
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public override string CategoryName => "Model";
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/// <inheritdoc />
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public override bool CanReimport(ContentItem item)
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@@ -11,13 +11,11 @@ namespace FlaxEditor.Content
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/// A <see cref="ParticleEmitterFunction"/> asset proxy object.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
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[ContentContextMenu("New/Particles/Particle Emitter Function")]
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public class ParticleEmitterFunctionProxy : BinaryAssetProxy
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{
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/// <inheritdoc />
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public override string Name => "Particle Emitter Function";
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/// <inheritdoc />
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public override string CategoryName => "Particles";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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@@ -15,6 +15,7 @@ namespace FlaxEditor.Content
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/// A <see cref="ParticleEmitter"/> asset proxy object.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
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[ContentContextMenu("New/Particles/Particle Emitter")]
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public class ParticleEmitterProxy : BinaryAssetProxy
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{
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private ParticleEmitterPreview _preview;
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@@ -22,9 +23,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name => "Particle Emitter";
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/// <inheritdoc />
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public override string CategoryName => "Particles";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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@@ -39,6 +39,7 @@ namespace FlaxEditor.Content
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/// A <see cref="ParticleSystem"/> asset proxy object.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
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[ContentContextMenu("New/Particles/Particle System")]
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public class ParticleSystemProxy : BinaryAssetProxy
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{
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private ParticleSystemPreview _preview;
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@@ -46,9 +47,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name => "Particle System";
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/// <inheritdoc />
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public override string CategoryName => "Particles";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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@@ -15,6 +15,7 @@ namespace FlaxEditor.Content
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/// Content proxy for <see cref="PrefabItem"/>.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.JsonAssetBaseProxy" />
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[ContentContextMenu("New/Prefab")]
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public sealed class PrefabProxy : JsonAssetBaseProxy
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{
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private PrefabPreview _preview;
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@@ -31,9 +32,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name => "Prefab";
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/// <inheritdoc />
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public override string CategoryName => "Prefab";
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/// <inheritdoc />
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public override string FileExtension => Extension;
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@@ -15,9 +15,6 @@ namespace FlaxEditor.Content
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{
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/// <inheritdoc />
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public override string Name => "Previews Cache";
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/// <inheritdoc />
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public override string CategoryName => "Previews Cache";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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@@ -40,9 +40,6 @@ namespace FlaxEditor.Content
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{
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/// <inheritdoc />
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public override string Name => "Scene Animation";
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/// <inheritdoc />
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public override string CategoryName => "Animation";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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@@ -10,6 +10,7 @@ namespace FlaxEditor.Content
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/// Content proxy for <see cref="SceneItem"/>.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.JsonAssetBaseProxy" />
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[ContentContextMenu("New/Scene")]
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public sealed class SceneProxy : JsonAssetBaseProxy
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{
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/// <summary>
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@@ -19,9 +20,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name => "Scene";
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/// <inheritdoc />
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public override string CategoryName => "Scene";
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/// <inheritdoc />
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public override string FileExtension => Extension;
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@@ -11,6 +11,7 @@ namespace FlaxEditor.Content
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/// Content proxy for json settings assets (e.g <see cref="GameSettings"/> or <see cref="TimeSettings"/>).
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.JsonAssetProxy" />
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[ContentContextMenu("New/Settings")]
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public class SettingsProxy : JsonAssetProxy
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{
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private readonly Type _type;
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@@ -20,9 +21,6 @@ namespace FlaxEditor.Content
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/// Gets the settings type.
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/// </summary>
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public Type Type => _type;
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/// <inheritdoc />
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public override string CategoryName => "Settings";
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/// <summary>
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/// Initializes a new instance of the <see cref="SettingsProxy"/> class.
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@@ -14,9 +14,6 @@ namespace FlaxEditor.Content
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{
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/// <inheritdoc />
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public override string Name => "Shader";
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/// <inheritdoc />
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public override string CategoryName => "Shader";
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/// <inheritdoc />
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public override bool CanReimport(ContentItem item)
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@@ -11,13 +11,11 @@ namespace FlaxEditor.Content
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/// A <see cref="SkeletonMask"/> asset proxy object.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
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[ContentContextMenu("New/Animation/Skeleton Mask")]
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public class SkeletonMaskProxy : BinaryAssetProxy
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{
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/// <inheritdoc />
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public override string Name => "Skeleton Mask";
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/// <inheritdoc />
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public override string CategoryName => "Animation";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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@@ -20,9 +20,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name => "Skinned Model";
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/// <inheritdoc />
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public override string CategoryName => "Model";
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/// <inheritdoc />
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public override bool CanReimport(ContentItem item)
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@@ -20,9 +20,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name => "Sprite Atlas";
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/// <inheritdoc />
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public override string CategoryName => "Sprites";
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/// <inheritdoc />
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public override bool CanReimport(ContentItem item)
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@@ -20,9 +20,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name => "Texture";
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/// <inheritdoc />
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public override string CategoryName => "Texture";
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/// <inheritdoc />
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public override bool CanReimport(ContentItem item)
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@@ -15,6 +15,7 @@ namespace FlaxEditor.Content
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/// A <see cref="VisualScript"/> asset proxy object.
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/// </summary>
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/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
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[ContentContextMenu("New/Visual Script")]
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public class VisualScriptProxy : BinaryAssetProxy, IScriptTypesContainer
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{
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internal VisualScriptProxy()
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@@ -24,9 +25,6 @@ namespace FlaxEditor.Content
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/// <inheritdoc />
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public override string Name => "Visual Script";
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/// <inheritdoc />
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public override string CategoryName => "Scripting";
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/// <inheritdoc />
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public override EditorWindow Open(Editor editor, ContentItem item)
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