Fix compilation with UseLargeWorlds
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@@ -961,7 +961,7 @@ namespace FlaxEngine
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/// <param name="result">When the method completes, contains the cubic interpolation of the two vectors.</param>
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public static void SmoothStep(ref Vector2 start, ref Vector2 end, float amount, out Vector2 result)
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{
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amount = Mathr.SmoothStep(amount);
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amount = Mathf.SmoothStep(amount);
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Lerp(ref start, ref end, amount, out result);
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}
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@@ -1050,7 +1050,7 @@ namespace FlaxEngine
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/// <param name="result">When the method completes, contains the cubic interpolation of the two vectors.</param>
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public static void SmoothStep(ref Vector3 start, ref Vector3 end, float amount, out Vector3 result)
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{
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amount = Mathr.SmoothStep(amount);
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amount = Mathf.SmoothStep(amount);
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Lerp(ref start, ref end, amount, out result);
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}
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