Remove NetworkManager and move peer creation/shutdown to NetworkPeer class

This commit is contained in:
Damian Korczowski
2021-06-26 21:30:11 +02:00
parent 6aece4e388
commit a6ccbe3876
4 changed files with 52 additions and 76 deletions

View File

@@ -1,44 +0,0 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "NetworkManager.h"
#include "NetworkMessage.h"
#include "NetworkConfig.h"
#include "NetworkPeer.h"
#include "Engine/Core/Log.h"
#include "Engine/Core/Collections/Array.h"
namespace
{
Array<NetworkPeer*, HeapAllocation> Peers;
uint32_t LastHostId = 0;
}
NetworkPeer* NetworkManager::CreatePeer(const NetworkConfig& config)
{
// Validate the address for listen/connect
NetworkEndPoint endPoint = {};
const bool isValidEndPoint = NetworkBase::CreateEndPoint(config.Address, String("7777"), NetworkIPVersion::IPv4, endPoint, false);
ASSERT(config.Address == String("any") || isValidEndPoint);
// Alloc new host
Peers.Add(New<NetworkPeer>());
NetworkPeer* host = Peers.Last();
host->HostId = LastHostId++;
// Initialize the host
host->Initialize(config);
return host;
}
void NetworkManager::ShutdownPeer(NetworkPeer* peer)
{
ASSERT(peer->IsValid());
peer->Shutdown();
peer->HostId = -1;
Peers.Remove(peer);
Delete(peer);
}

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@@ -1,31 +0,0 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once
#include "Engine/Scripting/ScriptingType.h"
#include "Types.h"
/// <summary>
/// Low-level network service. Provides network peer management functionality.
/// </summary>
API_CLASS(Namespace="FlaxEngine.Networking", Static) class FLAXENGINE_API NetworkManager
{
DECLARE_SCRIPTING_TYPE_NO_SPAWN(NetworkManager);
public:
/// <summary>
/// Creates new peer using given configuration.
/// </summary>
/// <param name="config">The configuration to create and setup new peer.</param>
/// <returns>The peer.</returns>
/// <remarks>Peer should be destroyed using <see cref="ShutdownPeer"/> once it is no longer in use.</remarks>
API_FUNCTION()
static NetworkPeer* CreatePeer(const NetworkConfig& config);
/// <summary>
/// Shutdowns and destroys given peer.
/// </summary>
/// <param name="peer">The peer to destroy.</param>
API_FUNCTION()
static void ShutdownPeer(NetworkPeer* peer);
};

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@@ -9,6 +9,12 @@
#include "Engine/Core/Math/Math.h"
#include "Engine/Platform/CPUInfo.h"
namespace
{
Array<NetworkPeer*, HeapAllocation> Peers;
uint32_t LastHostId = 0;
}
void NetworkPeer::Initialize(const NetworkConfig& config)
{
Config = config;
@@ -156,3 +162,31 @@ bool NetworkPeer::EndSendMessage(const NetworkChannelType channelType, const Net
RecycleMessage(message);
return false;
}
NetworkPeer* NetworkPeer::CreatePeer(const NetworkConfig& config)
{
// Validate the address for listen/connect
NetworkEndPoint endPoint = {};
const bool isValidEndPoint = NetworkBase::CreateEndPoint(config.Address, String("7777"), NetworkIPVersion::IPv4, endPoint, false);
ASSERT(config.Address == String("any") || isValidEndPoint);
// Alloc new host
Peers.Add(New<NetworkPeer>());
NetworkPeer* host = Peers.Last();
host->HostId = LastHostId++;
// Initialize the host
host->Initialize(config);
return host;
}
void NetworkPeer::ShutdownPeer(NetworkPeer* peer)
{
ASSERT(peer->IsValid());
peer->Shutdown();
peer->HostId = -1;
Peers.Remove(peer);
Delete(peer);
}

View File

@@ -14,7 +14,7 @@
/// </summary>
API_CLASS(sealed, NoSpawn, Namespace = "FlaxEngine.Networking") class FLAXENGINE_API NetworkPeer final : public PersistentScriptingObject
{
DECLARE_SCRIPTING_TYPE_NO_SPAWN(NetworkHost);
DECLARE_SCRIPTING_TYPE_NO_SPAWN(NetworkPeer);
friend class NetworkManager;
public:
int HostId = -1;
@@ -150,6 +150,23 @@ public:
/// </remarks>
API_FUNCTION()
bool EndSendMessage(NetworkChannelType channelType, const NetworkMessage& message, Array<NetworkConnection, HeapAllocation> targets);
public:
/// <summary>
/// Creates new peer using given configuration.
/// </summary>
/// <param name="config">The configuration to create and setup new peer.</param>
/// <returns>The peer.</returns>
/// <remarks>Peer should be destroyed using <see cref="ShutdownPeer"/> once it is no longer in use.</remarks>
API_FUNCTION()
static NetworkPeer* CreatePeer(const NetworkConfig& config);
/// <summary>
/// Shutdowns and destroys given peer.
/// </summary>
/// <param name="peer">The peer to destroy.</param>
API_FUNCTION()
static void ShutdownPeer(NetworkPeer* peer);
public:
bool IsValid() const