Fix compilation regression
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@@ -179,7 +179,7 @@ void Scene::CreateCsgCollider()
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// Create collider
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auto result = New<MeshCollider>();
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result->SetStaticFlags(StaticFlags::FullyStatic);
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result->SetName(CSG_COLLIDER_NAME);
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result->SetName(String(CSG_COLLIDER_NAME));
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result->CollisionData = CSGData.CollisionData;
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result->HideFlags |= HideFlags::DontSelect;
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@@ -202,7 +202,7 @@ void Scene::CreateCsgModel()
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// Create model
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auto result = New<StaticModel>();
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result->SetStaticFlags(StaticFlags::FullyStatic);
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result->SetName(CSG_MODEL_NAME);
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result->SetName(String(CSG_MODEL_NAME));
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result->Model = CSGData.Model;
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result->HideFlags |= HideFlags::DontSelect;
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