Only size ui widgets based on viewscale and not control size.

This commit is contained in:
Chandler Cox
2024-05-23 16:51:31 -05:00
parent 9731437717
commit afdae7f670

View File

@@ -626,9 +626,6 @@ namespace FlaxEditor
var viewScale = ViewScale;
if (viewScale < 0.7f)
widgetSize *= viewScale;
var controlSize = control.Size.Absolute.MinValue / 50.0f;
if (controlSize < 1.0f)
widgetSize *= Mathf.Clamp(controlSize + 0.1f, 0.1f, 1.0f);
var widgetHandleSize = new Float2(widgetSize);
DrawControlWidget(uiControl, ref ul, ref mousePos, ref widgetHandleSize, viewScale, new Float2(-1, -1), CursorType.SizeNWSE);
DrawControlWidget(uiControl, ref ur, ref mousePos, ref widgetHandleSize, viewScale, new Float2(1, -1), CursorType.SizeNESW);