Improve e7016564b1 to reduce recompilation on commit changes

This commit is contained in:
Wojtek Figat
2026-03-12 22:51:29 +01:00
parent d2a03b90ec
commit afe917a7f3
10 changed files with 25 additions and 11 deletions

View File

@@ -4,7 +4,6 @@
#include "Engine/Core/Collections/Dictionary.h"
#include "Engine/Core/Types/Guid.h"
#include "FlaxEngine.Gen.h"
/// <summary>
/// Object serialization modification base class. Allows to extend the serialization process by custom effects like object ids mapping.
@@ -12,17 +11,18 @@
class FLAXENGINE_API ISerializeModifier
{
public:
/// <summary>
/// Number of engine build when data was serialized. Useful to upgrade data from the older storage format.
/// </summary>
uint32 EngineBuild = FLAXENGINE_VERSION_BUILD;
uint32 EngineBuild;
// Utility for scene deserialization to track currently mapped in Prefab Instance object IDs into IdsMapping.
int32 CurrentInstance = -1;
int32 CurrentInstance;
/// <summary>
/// The object IDs mapping. Key is a serialized object id, value is mapped value to use.
/// </summary>
Dictionary<Guid, Guid> IdsMapping;
ISerializeModifier();
};