Add ClearUA to GPUContext to clear texture with float values
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committed by
Wojtek Figat
parent
bac8058aa8
commit
afed5a30bc
@@ -64,6 +64,10 @@ public:
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{
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}
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void ClearUA(GPUTexture* texture, const Vector4& value) override
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{
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}
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void ResetRenderTarget() override
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{
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}
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