Add support for custom package output directory for engine deploy
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@@ -4,6 +4,12 @@ namespace Flax.Build
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{
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public static partial class Configuration
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{
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/// <summary>
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/// Package deployment output path.
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/// </summary>
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[CommandLine("deployOutput", "Package deployment output path.")]
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public static string DeployOutput;
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/// <summary>
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/// Builds and packages the editor.
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/// </summary>
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@@ -81,7 +81,10 @@ namespace Flax.Deploy
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Utilities.WriteFileIfChanged(Path.Combine(Globals.EngineRoot, "Source/Engine/Core/Config.Gen.h"), buildConfigHeader.ToString());
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// Prepare the package output
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PackageOutputPath = Path.Combine(Globals.EngineRoot, string.Format("Package_{0}_{1:00}_{2:00000}", VersionMajor, VersionMinor, VersionBuild));
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if (string.IsNullOrEmpty(Configuration.DeployOutput))
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PackageOutputPath = Path.Combine(Globals.EngineRoot, string.Format("Package_{0}_{1:00}_{2:00000}", VersionMajor, VersionMinor, VersionBuild));
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else
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PackageOutputPath = Configuration.DeployOutput;
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if (!Directory.Exists(PackageOutputPath))
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Directory.CreateDirectory(PackageOutputPath);
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