Move to ui update

This commit is contained in:
Chandler Cox
2024-03-01 08:47:12 -06:00
parent 2873f1c4f9
commit b25e932972

View File

@@ -595,11 +595,6 @@ namespace FlaxEditor.Surface.Archetypes
{
var data0 = (Float4)_node.Values[0];
rangeX = new Float2(data0.X, data0.Y);
if (_node._animationX != null)
{
_node._animationX.MinValue = rangeX.X;
_node._animationX.MaxValue = rangeX.Y;
}
rangeY = Float2.Zero;
for (int i = 0; i < MaxAnimationsCount; i++)
{
@@ -686,6 +681,9 @@ namespace FlaxEditor.Surface.Archetypes
{
_animationX.Value = 0.0f;
}
var ranges = (Float4)Values[0];
_animationX.MinValue = ranges.X;
_animationX.MaxValue = ranges.Y;
_animationXLabel.Enabled = isValid;
_animationX.Enabled = isValid;
}
@@ -730,17 +728,7 @@ namespace FlaxEditor.Surface.Archetypes
{
var data0 = (Float4)_node.Values[0];
rangeX = new Float2(data0.X, data0.Y);
if (_node._animationX != null)
{
_node._animationX.MinValue = rangeX.X;
_node._animationX.MaxValue = rangeX.Y;
}
rangeY = new Float2(data0.Z, data0.W);
if (_node._animationY != null)
{
_node._animationY.MinValue = rangeY.X;
_node._animationY.MaxValue = rangeY.Y;
}
for (int i = 0; i < MaxAnimationsCount; i++)
{
var dataA = (Float4)_node.Values[4 + i * 2];
@@ -858,6 +846,11 @@ namespace FlaxEditor.Surface.Archetypes
_animationX.Value = 0.0f;
_animationY.Value = 0.0f;
}
var ranges = (Float4)Values[0];
_animationX.MinValue = ranges.X;
_animationX.MaxValue = ranges.Y;
_animationY.MinValue = ranges.Z;
_animationY.MaxValue = ranges.W;
_animationXLabel.Enabled = isValid;
_animationX.Enabled = isValid;
_animationYLabel.Enabled = isValid;