Add context menu and tooltip to asset items in Content Finder tool

This commit is contained in:
Wojciech Figat
2021-12-10 15:45:06 +01:00
parent c23ec9935f
commit b2765533fb
4 changed files with 69 additions and 3 deletions

View File

@@ -39,7 +39,7 @@ namespace FlaxEditor.Content
}
/// <inheritdoc />
protected override void UpdateTooltipText()
public override void UpdateTooltipText()
{
var sb = new StringBuilder();
OnBuildTooltipText(sb);

View File

@@ -135,7 +135,7 @@ namespace FlaxEditor.Content
}
/// <inheritdoc />
protected override void UpdateTooltipText()
public override void UpdateTooltipText()
{
TooltipText = Path;
}

View File

@@ -366,7 +366,7 @@ namespace FlaxEditor.Content
/// <summary>
/// Updates the tooltip text text.
/// </summary>
protected virtual void UpdateTooltipText()
public virtual void UpdateTooltipText()
{
TooltipText = "Path: " + Path;
}

View File

@@ -1,6 +1,8 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
using FlaxEditor.Content;
using FlaxEditor.GUI.ContextMenu;
using FlaxEditor.Windows;
using FlaxEngine;
using FlaxEngine.GUI;
@@ -116,6 +118,7 @@ namespace FlaxEditor.Surface.ContextMenu
/// <inheritdoc />
public override void OnDestroy()
{
Item = null;
_finder = null;
_icon = null;
@@ -131,6 +134,7 @@ namespace FlaxEditor.Surface.ContextMenu
public class AssetSearchItem : SearchItem, IContentItemOwner
{
private AssetItem _asset;
private FlaxEditor.GUI.ContextMenu.ContextMenu _cm;
/// <inheritdoc />
public AssetSearchItem(string name, string type, AssetItem item, ContentFinder finder, float width, float height)
@@ -140,9 +144,70 @@ namespace FlaxEditor.Surface.ContextMenu
_asset.AddReference(this);
}
/// <inheritdoc />
protected override bool ShowTooltip => true;
/// <inheritdoc />
public override bool OnShowTooltip(out string text, out Vector2 location, out Rectangle area)
{
if (string.IsNullOrEmpty(TooltipText) && Item is AssetItem assetItem)
{
assetItem.UpdateTooltipText();
TooltipText = assetItem.TooltipText;
}
return base.OnShowTooltip(out text, out location, out area);
}
/// <inheritdoc />
public override bool OnMouseUp(Vector2 location, MouseButton button)
{
if (base.OnMouseUp(location, button))
return true;
if (button == MouseButton.Right && Item is AssetItem assetItem)
{
// Show context menu
var proxy = Editor.Instance.ContentDatabase.GetProxy(assetItem);
ContextMenuButton b;
var cm = new FlaxEditor.GUI.ContextMenu.ContextMenu { Tag = assetItem };
b = cm.AddButton("Open", () => Editor.Instance.ContentFinding.Open(Item));
cm.AddSeparator();
cm.AddButton("Show in explorer", () => FileSystem.ShowFileExplorer(System.IO.Path.GetDirectoryName(assetItem.Path)));
cm.AddButton("Show in Content window", () => Editor.Instance.Windows.ContentWin.Select(assetItem, true));
b.Enabled = proxy != null && proxy.CanReimport(assetItem);
if (assetItem is BinaryAssetItem binaryAsset)
{
if (!binaryAsset.GetImportPath(out string importPath))
{
string importLocation = System.IO.Path.GetDirectoryName(importPath);
if (!string.IsNullOrEmpty(importLocation) && System.IO.Directory.Exists(importLocation))
{
cm.AddButton("Show import location", () => FileSystem.ShowFileExplorer(importLocation));
}
}
}
cm.AddSeparator();
cm.AddButton("Copy asset ID", () => Clipboard.Text = FlaxEngine.Json.JsonSerializer.GetStringID(assetItem.ID));
cm.AddButton("Select actors using this asset", () => Editor.Instance.SceneEditing.SelectActorsUsingAsset(assetItem.ID));
cm.AddButton("Show asset references graph", () => Editor.Instance.Windows.Open(new AssetReferencesGraphWindow(Editor.Instance, assetItem)));
cm.AddSeparator();
proxy?.OnContentWindowContextMenu(cm, assetItem);
assetItem.OnContextMenu(cm);
cm.AddButton("Copy name to Clipboard", () => Clipboard.Text = assetItem.NamePath);
cm.AddButton("Copy path to Clipboard", () => Clipboard.Text = assetItem.Path);
cm.Show(this, location);
_cm = cm;
return true;
}
return false;
}
/// <inheritdoc />
public override void Draw()
{
// Draw context menu hint
if (_cm != null && _cm.Visible)
Render2D.FillRectangle(new Rectangle(Vector2.Zero, Size), Color.Gray);
base.Draw();
// Draw icon
@@ -153,6 +218,7 @@ namespace FlaxEditor.Surface.ContextMenu
/// <inheritdoc />
public override void OnDestroy()
{
_cm = null;
if (_asset != null)
{
_asset.RemoveReference(this);