Add texture quality option for iOS

This commit is contained in:
Wojtek Figat
2023-12-20 15:12:48 +01:00
parent 53a2ebbd17
commit b2f9b9e14d
4 changed files with 131 additions and 44 deletions

View File

@@ -519,10 +519,40 @@ API_ENUM() enum class PixelFormat : uint32
ASTC_4x4_UNorm = 100,
/// <summary>
/// A four-component ASTC (4x4 pixel block in 128 bits) block-compression format that supports RGBA channels.
/// A four-component ASTC (4x4 pixel block in 128 bits) block-compression format that supports RGBA channels. Data in sRGB color space.
/// </summary>
ASTC_4x4_UNorm_sRGB = 101,
/// <summary>
/// A four-component ASTC (6x6 pixel block in 128 bits) block-compression format that supports RGBA channels.
/// </summary>
ASTC_6x6_UNorm = 102,
/// <summary>
/// A four-component ASTC (6x6 pixel block in 128 bits) block-compression format that supports RGBA channels. Data in sRGB color space.
/// </summary>
ASTC_6x6_UNorm_sRGB = 103,
/// <summary>
/// A four-component ASTC (8x8 pixel block in 128 bits) block-compression format that supports RGBA channels.
/// </summary>
ASTC_8x8_UNorm = 104,
/// <summary>
/// A four-component ASTC (8x8 pixel block in 128 bits) block-compression format that supports RGBA channels. Data in sRGB color space.
/// </summary>
ASTC_8x8_UNorm_sRGB = 105,
/// <summary>
/// A four-component ASTC (10x10 pixel block in 128 bits) block-compression format that supports RGBA channels.
/// </summary>
ASTC_10x10_UNorm = 106,
/// <summary>
/// A four-component ASTC (10x10 pixel block in 128 bits) block-compression format that supports RGBA channels. Data in sRGB color space.
/// </summary>
ASTC_10x10_UNorm_sRGB = 107,
/// <summary>
/// The maximum format value (for internal use only).
/// </summary>