Merge branch 'mesh-collider-neg-scale-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-mesh-collider-neg-scale-fix
This commit is contained in:
@@ -133,7 +133,13 @@ void MeshCollider::GetGeometry(CollisionShape& collision)
|
||||
// Prepare scale
|
||||
Float3 scale = _cachedScale;
|
||||
const float minSize = 0.001f;
|
||||
scale = Float3::Max(scale.GetAbsolute(), minSize);
|
||||
Float3 scaleAbs = scale.GetAbsolute();
|
||||
if (scaleAbs.X < minSize)
|
||||
scale.X = Math::Sign(scale.X) * minSize;
|
||||
if (scaleAbs.Y < minSize)
|
||||
scale.Y = Math::Sign(scale.Y) * minSize;
|
||||
if (scaleAbs.Z < minSize)
|
||||
scale.Z = Math::Sign(scale.Z) * minSize;
|
||||
|
||||
// Setup shape (based on type)
|
||||
CollisionDataType type = CollisionDataType::None;
|
||||
|
||||
Reference in New Issue
Block a user