Format code and add debug cmd attributes

This commit is contained in:
Wojtek Figat
2024-10-14 12:12:48 +02:00
parent 4ddf1a2cc8
commit b38af8fd00
8 changed files with 16 additions and 16 deletions

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once #pragma once

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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once #pragma once

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@@ -45,7 +45,7 @@ API_STRUCT(Namespace="FlaxEngine.Networking", NoDefault) struct NetworkClientCon
/// <summary> /// <summary>
/// High-level networking manager for multiplayer games. /// High-level networking manager for multiplayer games.
/// </summary> /// </summary>
API_CLASS(static, Namespace = "FlaxEngine.Networking") class FLAXENGINE_API NetworkManager API_CLASS(static, Namespace="FlaxEngine.Networking", Attributes="DebugCommand") class FLAXENGINE_API NetworkManager
{ {
DECLARE_SCRIPTING_TYPE_MINIMAL(NetworkManager); DECLARE_SCRIPTING_TYPE_MINIMAL(NetworkManager);
public: public:

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@@ -39,7 +39,7 @@ public:
/// <summary> /// <summary>
/// Enables verbose logging of the networking runtime. Can be used to debug problems of missing RPC invoke or object replication issues. /// Enables verbose logging of the networking runtime. Can be used to debug problems of missing RPC invoke or object replication issues.
/// </summary> /// </summary>
API_FIELD() static bool EnableLog; API_FIELD(Attributes="DebugCommand") static bool EnableLog;
#endif #endif
/// <summary> /// <summary>