Add **Sample Global SDF** node to materials

This commit is contained in:
Wojciech Figat
2022-03-25 10:09:52 +01:00
parent dff1b37a3b
commit b847b9ccba
13 changed files with 94 additions and 20 deletions

View File

@@ -74,7 +74,7 @@ void DeferredMaterialShader::Bind(BindParameters& params)
bindMeta.Context = context;
bindMeta.Constants = cb;
bindMeta.Input = nullptr;
bindMeta.Buffers = nullptr;
bindMeta.Buffers = params.RenderContext.Buffers;
bindMeta.CanSampleDepth = false;
bindMeta.CanSampleGBuffer = false;
MaterialParams::Bind(params.ParamsLink, bindMeta);