@@ -967,7 +967,7 @@ void DrawBatch(int32 startIndex, int32 count)
|
||||
// Downscale (or not) and extract the background image for the blurring
|
||||
Context->ResetRenderTarget();
|
||||
Context->SetRenderTarget(blurA->View());
|
||||
Context->SetViewport((float)renderTargetWidth, (float)renderTargetHeight);
|
||||
Context->SetViewportAndScissors((float)renderTargetWidth, (float)renderTargetHeight);
|
||||
Context->BindSR(0, Output);
|
||||
Context->SetState(CurrentPso->PS_Downscale);
|
||||
Context->DrawFullscreenTriangle();
|
||||
|
||||
Reference in New Issue
Block a user