Fix build warnings on the latest XCode

This commit is contained in:
Wojtek Figat
2023-11-14 19:03:46 +01:00
parent 8d3cb8953c
commit bc3107d1db
6 changed files with 57 additions and 33 deletions

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@@ -46,7 +46,7 @@ API_CLASS(Sealed, NoSpawn) class FLAXENGINE_API FoliageType : public ScriptingOb
DECLARE_SCRIPTING_TYPE_NO_SPAWN(FoliageType);
friend Foliage;
private:
int8 _isReady : 1;
uint8 _isReady : 1;
public:
/// <summary>

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@@ -33,12 +33,12 @@ API_CLASS(Abstract) class FLAXENGINE_API Actor : public SceneObject
friend Prefab;
friend PrefabInstanceData;
protected:
int16 _isActive : 1;
int16 _isActiveInHierarchy : 1;
int16 _isPrefabRoot : 1;
int16 _isEnabled : 1;
int16 _drawNoCulling : 1;
int16 _drawCategory : 4;
uint16 _isActive : 1;
uint16 _isActiveInHierarchy : 1;
uint16 _isPrefabRoot : 1;
uint16 _isEnabled : 1;
uint16 _drawNoCulling : 1;
uint16 _drawCategory : 4;
byte _layer;
StaticFlags _staticFlags;
Transform _localTransform;

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@@ -30,14 +30,14 @@ protected:
Float3 _centerOfMassOffset;
RigidbodyConstraints _constraints;
int32 _enableSimulation : 1;
int32 _isKinematic : 1;
int32 _useCCD : 1;
int32 _enableGravity : 1;
int32 _startAwake : 1;
int32 _updateMassWhenScaleChanges : 1;
int32 _overrideMass : 1;
int32 _isUpdatingTransform : 1;
uint32 _enableSimulation : 1;
uint32 _isKinematic : 1;
uint32 _useCCD : 1;
uint32 _enableGravity : 1;
uint32 _startAwake : 1;
uint32 _updateMassWhenScaleChanges : 1;
uint32 _overrideMass : 1;
uint32 _isUpdatingTransform : 1;
public:
/// <summary>

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@@ -41,8 +41,8 @@ struct RendererDirectionalLightData
StaticFlags StaticFlags;
float IndirectLightingIntensity;
int16 ShadowDataIndex = -1;
int8 CastVolumetricShadow : 1;
int8 RenderedVolumetricFog : 1;
uint8 CastVolumetricShadow : 1;
uint8 RenderedVolumetricFog : 1;
float ShadowsDistance;
int32 CascadeCount;
@@ -86,9 +86,9 @@ struct RendererSpotLightData
StaticFlags StaticFlags;
int16 ShadowDataIndex = -1;
int8 CastVolumetricShadow : 1;
int8 RenderedVolumetricFog : 1;
int8 UseInverseSquaredFalloff : 1;
uint8 CastVolumetricShadow : 1;
uint8 RenderedVolumetricFog : 1;
uint8 UseInverseSquaredFalloff : 1;
GPUTexture* IESTexture;
Guid ID;
@@ -124,9 +124,9 @@ struct RendererPointLightData
StaticFlags StaticFlags;
int16 ShadowDataIndex = -1;
int8 CastVolumetricShadow : 1;
int8 RenderedVolumetricFog : 1;
int8 UseInverseSquaredFalloff : 1;
uint8 CastVolumetricShadow : 1;
uint8 RenderedVolumetricFog : 1;
uint8 UseInverseSquaredFalloff : 1;
GPUTexture* IESTexture;
Guid ID;
@@ -146,8 +146,8 @@ struct RendererSkyLightData
float IndirectLightingIntensity;
StaticFlags StaticFlags;
int8 CastVolumetricShadow : 1;
int8 RenderedVolumetricFog : 1;
uint8 CastVolumetricShadow : 1;
uint8 RenderedVolumetricFog : 1;
CubeTexture* Image;
Guid ID;

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@@ -15,15 +15,15 @@ API_CLASS(Abstract) class FLAXENGINE_API Script : public SceneObject
friend SceneTicking;
friend class PrefabInstanceData;
protected:
int32 _enabled : 1;
int32 _tickFixedUpdate : 1;
int32 _tickUpdate : 1;
int32 _tickLateUpdate : 1;
int32 _tickLateFixedUpdate : 1;
int32 _wasStartCalled : 1;
int32 _wasEnableCalled : 1;
uint16 _enabled : 1;
uint16 _tickFixedUpdate : 1;
uint16 _tickUpdate : 1;
uint16 _tickLateUpdate : 1;
uint16 _tickLateFixedUpdate : 1;
uint16 _wasStartCalled : 1;
uint16 _wasEnableCalled : 1;
#if USE_EDITOR
int32 _executeInEditor : 1;
uint16 _executeInEditor : 1;
#endif
public:

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@@ -3967,7 +3967,11 @@ PUGI__NS_BEGIN
PUGI__FN bool set_value_convert(char_t*& dest, uintptr_t& header, uintptr_t header_mask, int value)
{
char buf[128];
#if __APPLE__
snprintf(buf, sizeof(buf), "%d", value);
#else
sprintf(buf, "%d", value);
#endif
return set_value_buffer(dest, header, header_mask, buf);
}
@@ -3975,7 +3979,11 @@ PUGI__NS_BEGIN
PUGI__FN bool set_value_convert(char_t*& dest, uintptr_t& header, uintptr_t header_mask, unsigned int value)
{
char buf[128];
#if __APPLE__
snprintf(buf, sizeof(buf), "%u", value);
#else
sprintf(buf, "%u", value);
#endif
return set_value_buffer(dest, header, header_mask, buf);
}
@@ -3983,7 +3991,11 @@ PUGI__NS_BEGIN
PUGI__FN bool set_value_convert(char_t*& dest, uintptr_t& header, uintptr_t header_mask, float value)
{
char buf[128];
#if __APPLE__
snprintf(buf, sizeof(buf), "%.9g", value);
#else
sprintf(buf, "%.9g", value);
#endif
return set_value_buffer(dest, header, header_mask, buf);
}
@@ -3991,7 +4003,11 @@ PUGI__NS_BEGIN
PUGI__FN bool set_value_convert(char_t*& dest, uintptr_t& header, uintptr_t header_mask, double value)
{
char buf[128];
#if __APPLE__
snprintf(buf, sizeof(buf), "%.17g", value);
#else
sprintf(buf, "%.17g", value);
#endif
return set_value_buffer(dest, header, header_mask, buf);
}
@@ -4005,7 +4021,11 @@ PUGI__NS_BEGIN
PUGI__FN bool set_value_convert(char_t*& dest, uintptr_t& header, uintptr_t header_mask, long long value)
{
char buf[128];
#if __APPLE__
snprintf(buf, sizeof(buf), "%lld", value);
#else
sprintf(buf, "%lld", value);
#endif
return set_value_buffer(dest, header, header_mask, buf);
}
@@ -4013,7 +4033,11 @@ PUGI__NS_BEGIN
PUGI__FN bool set_value_convert(char_t*& dest, uintptr_t& header, uintptr_t header_mask, unsigned long long value)
{
char buf[128];
#if __APPLE__
snprintf(buf, sizeof(buf), "%llu", value);
#else
sprintf(buf, "%llu", value);
#endif
return set_value_buffer(dest, header, header_mask, buf);
}