update and fix the emitter template descriptions
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@@ -18,32 +18,32 @@ namespace FlaxEditor.Content.Create
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public enum Templates
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{
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/// <summary>
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/// The empty asset.
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/// An empty emitter.
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/// </summary>
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Empty,
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/// <summary>
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/// The simple particle system that uses constant emission rate.
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/// An emitter that emits particles at a constant emission rate.
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/// </summary>
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ConstantBurst,
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/// <summary>
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/// The simple periodic burst particle system.
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/// An emitter that produces simple, periodic bursts of particles.
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/// </summary>
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PeriodicBurst,
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/// <summary>
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/// The layers and tags settings.
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/// An emitter that uses a blended spritesheet to produce a smooth, thick cloud of smoke.
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/// </summary>
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Smoke,
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/// <summary>
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/// The GPU sparks with depth-buffer collisions.
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/// A GPU emitter that produces sparks that can collide, thanks to depth-buffer based collisions.
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/// </summary>
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Sparks,
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/// <summary>
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/// The ribbon spiral particles.
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/// An emitter that produces a spiral shaped ribbon.
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/// </summary>
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RibbonSpiral,
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}
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