update and fix the emitter template descriptions

This commit is contained in:
xxSeys1
2025-03-25 10:33:47 +01:00
parent 2c8f2b6e92
commit bd74d9202e

View File

@@ -18,32 +18,32 @@ namespace FlaxEditor.Content.Create
public enum Templates public enum Templates
{ {
/// <summary> /// <summary>
/// The empty asset. /// An empty emitter.
/// </summary> /// </summary>
Empty, Empty,
/// <summary> /// <summary>
/// The simple particle system that uses constant emission rate. /// An emitter that emits particles at a constant emission rate.
/// </summary> /// </summary>
ConstantBurst, ConstantBurst,
/// <summary> /// <summary>
/// The simple periodic burst particle system. /// An emitter that produces simple, periodic bursts of particles.
/// </summary> /// </summary>
PeriodicBurst, PeriodicBurst,
/// <summary> /// <summary>
/// The layers and tags settings. /// An emitter that uses a blended spritesheet to produce a smooth, thick cloud of smoke.
/// </summary> /// </summary>
Smoke, Smoke,
/// <summary> /// <summary>
/// The GPU sparks with depth-buffer collisions. /// A GPU emitter that produces sparks that can collide, thanks to depth-buffer based collisions.
/// </summary> /// </summary>
Sparks, Sparks,
/// <summary> /// <summary>
/// The ribbon spiral particles. /// An emitter that produces a spiral shaped ribbon.
/// </summary> /// </summary>
RibbonSpiral, RibbonSpiral,
} }