Added auto save reminder popup with an option to change the reminder time.

This commit is contained in:
Chandler Cox
2022-12-22 11:40:10 -06:00
parent 5a50656249
commit c5e558172d
3 changed files with 263 additions and 3 deletions

View File

@@ -9,6 +9,7 @@ using FlaxEditor.Content;
using FlaxEditor.Content.Import;
using FlaxEditor.Content.Settings;
using FlaxEditor.Content.Thumbnails;
using FlaxEditor.GUI;
using FlaxEditor.Modules;
using FlaxEditor.Modules.SourceCodeEditing;
using FlaxEditor.Options;
@@ -46,6 +47,8 @@ namespace FlaxEditor
private bool _isAfterInit, _areModulesInited, _areModulesAfterInitEnd, _isHeadlessMode;
private string _projectToOpen;
private float _lastAutoSaveTimer;
private AutoSavePopup _autoSavePopup;
private bool _autoSaveNow;
private Guid _startupSceneCmdLine;
private const string ProjectDataLastScene = "LastScene";
@@ -491,7 +494,28 @@ namespace FlaxEditor
var timeToNextSave = options.AutoSaveFrequency * 60.0f - timeSinceLastSave;
var countDownDuration = 4.0f;
if (timeToNextSave <= 0.0f)
// Show auto save popup
if (timeToNextSave <= options.AutoSaveReminderTime && timeToNextSave >= 0)
{
if (_autoSavePopup == null)
{
_autoSavePopup = AutoSavePopup.Show(Instance.Windows.MainWindow.GUI, timeToNextSave);
_autoSavePopup.SaveNowButton.Clicked += () => _autoSaveNow = true;
_autoSavePopup.CancelSaveButton.Clicked += () =>
{
Log("Auto save canceled");
_autoSavePopup.HidePopup();
_lastAutoSaveTimer = Time.UnscaledGameTime; // Reset timer
};
}
else if (!_autoSavePopup.Visible && !_autoSavePopup.UserClosed)
_autoSavePopup.ShowPopup();
if (_autoSavePopup.Visible)
_autoSavePopup.UpdateTime(timeToNextSave);
}
if (timeToNextSave <= 0.0f || _autoSaveNow)
{
Log("Auto save");
_lastAutoSaveTimer = Time.UnscaledGameTime;
@@ -499,6 +523,11 @@ namespace FlaxEditor
Scene.SaveScenes();
if (options.AutoSaveContent)
SaveContent();
// Hide auto save popup and reset user closed
_autoSavePopup.HidePopup();
_autoSavePopup.UserClosed = false;
_autoSaveNow = false;
}
else if (timeToNextSave < countDownDuration)
{

View File

@@ -0,0 +1,224 @@
using FlaxEngine;
using FlaxEngine.GUI;
namespace FlaxEditor.GUI
{
/// <summary>
/// Popup menu for reminding of an upcoming auto save.
/// </summary>
public class AutoSavePopup : ContainerControl
{
/// <summary>
/// Gets or sets the value for if the user has manually closed this popup.
/// </summary>
public bool UserClosed { get; set; }
/// <summary>
/// The save now button. Used to skip the last remaining auto save time.
/// </summary>
public Button SaveNowButton => _saveNowButton;
/// <summary>
/// Button that should be used to cancel the auto save.
/// </summary>
public Button CancelSaveButton => _cancelSaveButton;
private int _timeRemaining;
private Panel _backgroundPanel;
private Label _autoSaveLabel;
private Label _timeRemainingLabel;
private Label _timeLabel;
private Button _saveNowButton;
private Button _cancelSaveButton;
private Button _closeMenuButton;
private Color _defaultTextColor;
/// <summary>
/// Initialize the AutoSavePopup.
/// </summary>
/// <param name="initialTime">The initial time to set the time label to.</param>
public AutoSavePopup(float initialTime)
{
UpdateTime(initialTime);
_backgroundPanel = new Panel(ScrollBars.None)
{
Parent = this,
AnchorPreset = AnchorPresets.StretchAll,
};
_autoSaveLabel = new Label(0, 0, 25, 10)
{
Parent = _backgroundPanel,
Text = "Auto Save",
AutoWidth = true,
AutoHeight = true,
AnchorPreset = AnchorPresets.TopLeft,
};
_autoSaveLabel.Font.Size = 16;
_autoSaveLabel.LocalX += 5;
_autoSaveLabel.LocalY += 5;
_timeRemainingLabel = new Label(0, 0, 25, 10)
{
Parent = _backgroundPanel,
Text = "Time Remaining: ",
AutoWidth = true,
AutoHeight = true,
AnchorPreset = AnchorPresets.MiddleLeft,
};
_timeRemainingLabel.Font.Size = 16;
_timeRemainingLabel.LocalX += 5;
_timeRemainingLabel.LocalY -= _timeRemainingLabel.Height / 2;
_timeLabel = new Label(0, 0, 25, 10)
{
Parent = _backgroundPanel,
Text = _timeRemaining.ToString(),
HorizontalAlignment = TextAlignment.Far,
VerticalAlignment = TextAlignment.Center,
Width = 25,
AutoHeight = true,
AnchorPreset = AnchorPresets.MiddleRight,
};
_timeLabel.Font.Size = 16;
_timeLabel.LocalX -= 5;
_timeLabel.LocalY -= _timeLabel.Height / 2;
_saveNowButton = new Button
{
Parent = _backgroundPanel,
Height = 14,
Width = 60,
AnchorPreset = AnchorPresets.BottomLeft,
BackgroundColor = Color.Transparent,
BorderColor = Color.Transparent,
BackgroundColorHighlighted = Color.Transparent,
BackgroundColorSelected = Color.Transparent,
BorderColorHighlighted = Color.Transparent,
Text = "Save Now",
TooltipText = "Saves now and restarts auto save timer."
};
_saveNowButton.LocalY -= 5;
_saveNowButton.LocalX += 5;
_cancelSaveButton = new Button
{
Parent = _backgroundPanel,
Height = 14,
Width = 70,
AnchorPreset = AnchorPresets.BottomRight,
BackgroundColor = Color.Transparent,
BorderColor = Color.Transparent,
BackgroundColorHighlighted = Color.Transparent,
BackgroundColorSelected = Color.Transparent,
BorderColorHighlighted = Color.Transparent,
Text = "Cancel Save",
TooltipText = "Cancels this auto save."
};
_cancelSaveButton.LocalY -= 5;
_cancelSaveButton.LocalX -= 5;
_closeMenuButton = new Button
{
Parent = _backgroundPanel,
Height = 14,
Width = 14,
AnchorPreset = AnchorPresets.TopRight,
BackgroundBrush = new SpriteBrush(Style.Current.Cross),
BorderColor = Color.Transparent,
BackgroundColorHighlighted = Style.Current.ForegroundGrey,
BackgroundColorSelected = Color.Transparent,
BorderColorHighlighted = Color.Transparent,
BorderColorSelected = Color.Transparent,
TooltipText = "Close Popup."
};
_closeMenuButton.LocalY += 5;
_closeMenuButton.LocalX -= 5;
_closeMenuButton.BackgroundColor = _closeMenuButton.TextColor;
_closeMenuButton.Clicked += () =>
{
UserClosed = true;
HidePopup();
};
_defaultTextColor = _saveNowButton.TextColor;
}
/// <summary>
/// Updates the time label
/// </summary>
/// <param name="time">The time to change the label to.</param>
public void UpdateTime(float time)
{
_timeRemaining = Mathf.CeilToInt(time);
if (_timeLabel != null)
_timeLabel.Text = _timeRemaining.ToString();
}
/// <inheritdoc />
public override void Update(float deltaTime)
{
if (IsMouseOver)
{
_saveNowButton.TextColor = _saveNowButton.IsMouseOver ? Style.Current.BackgroundHighlighted : _defaultTextColor;
_cancelSaveButton.TextColor = _cancelSaveButton.IsMouseOver ? Style.Current.BackgroundHighlighted : _defaultTextColor;
}
base.Update(deltaTime);
}
/// <inheritdoc />
public override void Draw()
{
// Draw background
var style = Style.Current;
var bounds = new Rectangle(Float2.Zero, Size);
Render2D.FillRectangle(bounds, style.Background);
Render2D.DrawRectangle(bounds, Color.Lerp(style.BackgroundSelected, style.Background, 0.6f));
base.Draw();
}
/// <summary>
/// Creates and shows the AutoSavePopup
/// </summary>
/// <param name="parentControl">The parent control.</param>
/// <param name="initialTime">The time to start at.</param>
/// <returns></returns>
public static AutoSavePopup Show(ContainerControl parentControl, float initialTime)
{
var popup = new AutoSavePopup(initialTime)
{
Parent = parentControl,
Height = 75,
Width = 250,
AnchorPreset = AnchorPresets.BottomRight,
};
popup.LocalX -= 10;
popup.LocalY -= 30;
popup.ShowPopup();
return popup;
}
/// <summary>
/// Shows the popup by changing its visibility
/// </summary>
public void ShowPopup()
{
Visible = true;
UserClosed = false;
_saveNowButton.TextColor = _defaultTextColor;
_cancelSaveButton.TextColor = _defaultTextColor;
}
/// <summary>
/// Hides the popup by changing its visibility
/// </summary>
public void HidePopup()
{
Visible = false;
if (_containsFocus)
Defocus();
}
}
}

View File

@@ -189,19 +189,26 @@ namespace FlaxEditor.Options
[DefaultValue(5), Limit(1)]
[EditorDisplay("Auto Save", "Auto Save Frequency"), EditorOrder(801), Tooltip("The interval between auto saves (in minutes)")]
public int AutoSaveFrequency { get; set; } = 5;
/// <summary>
/// Gets or sets a value indicating the time before the auto save that the popup shows (in seconds).
/// </summary>
[DefaultValue(10), Limit(-1)]
[EditorDisplay("Auto Save", "Auto Save Reminder Time"), EditorOrder(802), Tooltip("The time before the auto save that the reminder popup shows (in seconds). Set to -1 to not show the reminder popup.")]
public int AutoSaveReminderTime { get; set; } = 10;
/// <summary>
/// Gets or sets a value indicating whether enable auto saves for scenes.
/// </summary>
[DefaultValue(true)]
[EditorDisplay("Auto Save", "Auto Save Scenes"), EditorOrder(802), Tooltip("Enables or disables auto saving opened scenes")]
[EditorDisplay("Auto Save", "Auto Save Scenes"), EditorOrder(803), Tooltip("Enables or disables auto saving opened scenes")]
public bool AutoSaveScenes { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether enable auto saves for content.
/// </summary>
[DefaultValue(true)]
[EditorDisplay("Auto Save", "Auto Save Content"), EditorOrder(803), Tooltip("Enables or disables auto saving content")]
[EditorDisplay("Auto Save", "Auto Save Content"), EditorOrder(804), Tooltip("Enables or disables auto saving content")]
public bool AutoSaveContent { get; set; } = true;
/// <summary>