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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
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#pragma once
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#include "Engine/Platform/Network.h"
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API_ENUM(Namespace="FlaxEngine.Networking") enum class NetworkTransportType
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/// <summary>
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/// Network driver implementations enum.
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/// </summary>
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API_ENUM(Namespace="FlaxEngine.Networking") enum class NetworkDriverType
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{
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/// <summary>
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/// Invalid network driver implementation.
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/// </summary>
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Undefined = 0,
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/// <summary>
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/// ENet library based network driver implementation.
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/// </summary>
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ENet
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};
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/// <summary>
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/// Low-level network configuration structure. Provides settings for the network driver and all internal components.
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/// </summary>
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API_STRUCT(Namespace="FlaxEngine.Networking") struct FLAXENGINE_API NetworkConfig
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{
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DECLARE_SCRIPTING_TYPE_MINIMAL(NetworkConfig);
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public:
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/// <summary>
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/// The network driver that will be used to create the peer.
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/// To allow two peers to connect, they must use the same host.
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/// </summary>
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API_FIELD()
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NetworkTransportType NetworkDriverType = NetworkTransportType::ENet;
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// TODO: Expose INetworkDriver as a ref not enum, when C++/C# interfaces are done.
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public:
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/// <summary>
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/// The upper limit on how many peers can join when we're listening.
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/// </summary>
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API_FIELD()
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uint16 ConnectionsLimit = 32;
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/// <summary>
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/// Address used to connect to or listen at.
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/// Set it to "any" when you want to listen at all available addresses.
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/// </summary>
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/// <remarks>Set it to "any" when you want to listen at all available addresses.</remarks>
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/// <remarks>Only IPv4 is supported.</remarks>
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API_FIELD()
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String Address = String("127.0.0.1");
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@@ -37,9 +56,20 @@ public:
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API_FIELD()
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uint16 Port = 7777;
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/// <summary>
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/// The size of a message buffer in bytes.
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/// Should be lower than the MTU (maximal transmission unit) - typically 1500 bytes.
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/// </summary>
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API_FIELD()
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uint16 MessageSize = 1500; // MTU
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uint16 MessageSize = 1500;
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/// <summary>
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/// The amount of pooled messages that can be used at once (receiving and sending!).
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/// </summary>
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/// <remarks>
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/// Creating more messages than this limit will result in a crash!
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/// This should be tweaked manually to fit the needs (adjusting this value will increase/decrease memory usage)!
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/// </remarks>
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API_FIELD()
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uint16 MessagePoolSize = 2048; // (RX and TX)
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uint16 MessagePoolSize = 2048;
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};
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