Fix missing scenes saving when entering play mode in full game mode
#2465
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@@ -145,6 +145,10 @@ namespace FlaxEditor.Modules
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return;
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}
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// Save any modified scenes to prevent loosing local changes
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if (Editor.Scene.IsEdited())
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Level.SaveAllScenes();
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// Load scenes after entering the play mode
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_scenesToReload = new Guid[Level.ScenesCount];
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for (int i = 0; i < _scenesToReload.Length; i++)
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