Fix custom content and importers blocking scripting reload
Some checks failed
Build Android / Game (Android, Release ARM64) (push) Has been cancelled
Build iOS / Game (iOS, Release ARM64) (push) Has been cancelled
Build Linux / Editor (Linux, Development x64) (push) Has been cancelled
Build Linux / Game (Linux, Release x64) (push) Has been cancelled
Build macOS / Editor (Mac, Development ARM64) (push) Has been cancelled
Build macOS / Game (Mac, Release ARM64) (push) Has been cancelled
Build Windows / Editor (Windows, Development x64) (push) Has been cancelled
Build Windows / Game (Windows, Release x64) (push) Has been cancelled
Tests / Tests (Linux) (push) Has been cancelled
Tests / Tests (Windows) (push) Has been cancelled
Continuous Deployment / Editor (Windows) (push) Has been cancelled
Continuous Deployment / Game (Windows) (push) Has been cancelled
Continuous Deployment / Editor (Linux) (push) Has been cancelled
Continuous Deployment / Game (Linux) (push) Has been cancelled
Continuous Deployment / Editor (Mac) (push) Has been cancelled
Continuous Deployment / Game (Mac) (push) Has been cancelled

This commit is contained in:
2024-04-28 22:28:34 +03:00
parent e12bb0ffe7
commit cdbb9baeb8
7 changed files with 135 additions and 8 deletions

View File

@@ -52,7 +52,6 @@ namespace FlaxEditor.Modules
public Float2 FloatPosition;
public AssetItem Item;
public AssetItem Item2;
// Constructor, to allow for default values
public WindowRestoreData()