Fix error when ContentDatabase gets rebuilt while initializing editor

This commit is contained in:
2024-04-28 20:47:29 +03:00
parent 27e45554a4
commit e12bb0ffe7

View File

@@ -144,26 +144,6 @@ namespace FlaxEditor.Windows
FlaxEditor.Utilities.Utils.SetupCommonInputActions(this);
// Content database events
editor.ContentDatabase.WorkspaceModified += () => _isWorkspaceDirty = true;
editor.ContentDatabase.ItemRemoved += OnContentDatabaseItemRemoved;
editor.ContentDatabase.WorkspaceRebuilding += () => { _workspaceRebuildLocation = SelectedNode?.Path; };
editor.ContentDatabase.WorkspaceRebuilt += () =>
{
var selected = Editor.ContentDatabase.Find(_workspaceRebuildLocation);
if (selected is ContentFolder selectedFolder)
{
_navigationUnlocked = false;
RefreshView(selectedFolder.Node);
_tree.Select(selectedFolder.Node);
UpdateItemsSearch();
_navigationUnlocked = true;
UpdateUI();
}
else
ShowRoot();
};
var options = Editor.Options;
options.OptionsChanged += OnOptionsChanged;
@@ -1029,6 +1009,26 @@ namespace FlaxEditor.Windows
/// <inheritdoc />
public override void OnInit()
{
// Content database events
Editor.ContentDatabase.WorkspaceModified += () => _isWorkspaceDirty = true;
Editor.ContentDatabase.ItemRemoved += OnContentDatabaseItemRemoved;
Editor.ContentDatabase.WorkspaceRebuilding += () => { _workspaceRebuildLocation = SelectedNode?.Path; };
Editor.ContentDatabase.WorkspaceRebuilt += () =>
{
var selected = Editor.ContentDatabase.Find(_workspaceRebuildLocation);
if (selected is ContentFolder selectedFolder)
{
_navigationUnlocked = false;
RefreshView(selectedFolder.Node);
_tree.Select(selectedFolder.Node);
UpdateItemsSearch();
_navigationUnlocked = true;
UpdateUI();
}
else if (_root != null)
ShowRoot();
};
// Setup content root node
_root = new RootContentTreeNode
{