Add engine fatal error types handling
Add general out-of-memory handling Add safety memory buffer for crash or out of memory handling Refactor Globals exit/error state to be in Engine class
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@@ -32,6 +32,7 @@
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#endif
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#define PLATFORM_TYPE PlatformType::Android
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#define PLATFORM_CACHE_LINE_SIZE 64
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#define PLATFORM_OUT_OF_MEMORY_BUFFER_SIZE (64ull * 1024) // 64 kB
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#define USE_MONO_AOT_MODE MONO_AOT_MODE_NONE
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@@ -49,6 +49,7 @@ float PlatformBase::CustomDpiScale = 1.0f;
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Array<User*, FixedAllocation<8>> PlatformBase::Users;
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Delegate<User*> PlatformBase::UserAdded;
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Delegate<User*> PlatformBase::UserRemoved;
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void* OutOfMemoryBuffer = nullptr;
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const Char* ToString(NetworkConnectionType value)
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{
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@@ -150,6 +151,12 @@ bool PlatformBase::Init()
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srand((unsigned int)Platform::GetTimeCycles());
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// Preallocate safety dynamic buffer to be released before Out Of Memory reporting to ensure code can properly execute
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#ifndef PLATFORM_OUT_OF_MEMORY_BUFFER_SIZE
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#define PLATFORM_OUT_OF_MEMORY_BUFFER_SIZE (1ull * 1024 * 1024) // 1 MB
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#endif
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OutOfMemoryBuffer = Allocator::Allocate(PLATFORM_OUT_OF_MEMORY_BUFFER_SIZE);
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return false;
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}
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@@ -188,6 +195,8 @@ void PlatformBase::BeforeExit()
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void PlatformBase::Exit()
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{
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Allocator::Free(OutOfMemoryBuffer);
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OutOfMemoryBuffer = nullptr;
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}
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#if COMPILE_WITH_PROFILER
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@@ -257,25 +266,35 @@ bool PlatformBase::Is64BitApp()
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#endif
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}
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void PlatformBase::Fatal(const Char* msg, void* context)
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void PlatformBase::Fatal(const StringView& msg, void* context, FatalErrorType error)
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{
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// Check if is already during fatal state
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if (Globals::FatalErrorOccurred)
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if (Engine::FatalError != FatalErrorType::None)
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{
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// Just send one more error to the log and back
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LOG(Error, "Error after fatal error: {0}", msg);
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return;
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}
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// Free OOM safety buffer
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Allocator::Free(OutOfMemoryBuffer);
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OutOfMemoryBuffer = nullptr;
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// Set flags
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PRAGMA_DISABLE_DEPRECATION_WARNINGS;
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Globals::FatalErrorOccurred = true;
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Globals::IsRequestingExit = true;
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Globals::ExitCode = -1;
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Globals::ExitCode = -Math::Max((int32)error, 1);
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PRAGMA_ENABLE_DEPRECATION_WARNINGS;
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Engine::IsRequestingExit = true;
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Engine::ExitCode = -Math::Max((int32)error, 1);
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Engine::FatalError = error;
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Engine::RequestingExit();
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// Collect crash info (platform-dependant implementation that might collect stack trace and/or create memory dump)
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{
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// Log separation for crash info
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LOG_FLUSH();
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Log::Logger::WriteFloor();
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LOG(Error, "");
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LOG(Error, "Critical error! Reason: {0}", msg);
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@@ -358,11 +377,11 @@ void PlatformBase::Fatal(const Char* msg, void* context)
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// Only main thread can call exit directly
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if (IsInMainThread())
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{
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Engine::Exit(-1);
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Engine::Exit(Engine::ExitCode, error);
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}
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}
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void PlatformBase::Error(const Char* msg)
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void PlatformBase::Error(const StringView& msg)
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{
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#if PLATFORM_HAS_HEADLESS_MODE
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if (CommandLine::Options.Headless.IsTrue())
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@@ -372,7 +391,7 @@ void PlatformBase::Error(const Char* msg)
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ansi += PLATFORM_LINE_TERMINATOR;
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printf("Error: %s\n", ansi.Get());
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#else
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std::cout << "Error: " << msg << std::endl;
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std::cout << "Error: " << *msg << std::endl;
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#endif
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}
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else
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@@ -382,12 +401,12 @@ void PlatformBase::Error(const Char* msg)
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}
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}
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void PlatformBase::Warning(const Char* msg)
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void PlatformBase::Warning(const StringView& msg)
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{
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#if PLATFORM_HAS_HEADLESS_MODE
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if (CommandLine::Options.Headless.IsTrue())
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{
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std::cout << "Warning: " << msg << std::endl;
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std::cout << "Warning: " << *msg << std::endl;
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}
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else
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#endif
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@@ -396,12 +415,12 @@ void PlatformBase::Warning(const Char* msg)
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}
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}
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void PlatformBase::Info(const Char* msg)
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void PlatformBase::Info(const StringView& msg)
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{
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#if PLATFORM_HAS_HEADLESS_MODE
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if (CommandLine::Options.Headless.IsTrue())
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{
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std::cout << "Info: " << msg << std::endl;
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std::cout << "Info: " << *msg << std::endl;
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}
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else
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#endif
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@@ -410,24 +429,9 @@ void PlatformBase::Info(const Char* msg)
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}
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}
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void PlatformBase::Fatal(const StringView& msg)
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void PlatformBase::Fatal(const StringView& msg, FatalErrorType error)
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{
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Fatal(*msg);
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}
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void PlatformBase::Error(const StringView& msg)
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{
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Error(*msg);
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}
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void PlatformBase::Warning(const StringView& msg)
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{
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Warning(*msg);
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}
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void PlatformBase::Info(const StringView& msg)
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{
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Info(*msg);
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Fatal(msg, nullptr, error);
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}
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void PlatformBase::Log(const StringView& msg)
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@@ -443,28 +447,43 @@ void PlatformBase::Crash(int32 line, const char* file)
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{
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const StringAsUTF16<256> fileUTF16(file);
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const String msg = String::Format(TEXT("Fatal crash!\nFile: {0}\nLine: {1}"), fileUTF16.Get(), line);
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LOG_STR(Fatal, msg);
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LOG_STR(Error, msg);
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Fatal(msg, nullptr, FatalErrorType::Assertion);
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}
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void PlatformBase::OutOfMemory(int32 line, const char* file)
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{
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const StringAsUTF16<256> fileUTF16(file);
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const String msg = String::Format(TEXT("Out of memory error!\nFile: {0}\nLine: {1}"), fileUTF16.Get(), line);
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LOG_STR(Fatal, msg);
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fmt_flax::allocator allocator;
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fmt_flax::memory_buffer buffer(allocator);
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static_assert(fmt::inline_buffer_size > 300, "Update stack buffer to prevent dynamic memory allocation on Out Of Memory.");
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if (file)
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{
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const StringAsUTF16<256> fileUTF16(file);
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fmt_flax::format(buffer, TEXT("Out of memory error!\nFile: {0}\nLine: {1}"), fileUTF16.Get(), line);
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}
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else
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{
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fmt_flax::format(buffer, TEXT("Out of memory error!"));
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}
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const StringView msg(buffer.data(), (int32)buffer.size());
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LOG_STR(Error, msg);
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Fatal(msg, nullptr, FatalErrorType::OutOfMemory);
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}
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void PlatformBase::MissingCode(int32 line, const char* file, const char* info)
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{
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const StringAsUTF16<256> fileUTF16(file);
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const String msg = String::Format(TEXT("TODO: {0}\nFile: {1}\nLine: {2}"), String(info), fileUTF16.Get(), line);
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LOG_STR(Fatal, msg);
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LOG_STR(Error, msg);
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Fatal(msg, nullptr, FatalErrorType::Assertion);
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}
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void PlatformBase::Assert(const char* message, const char* file, int line)
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{
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const StringAsUTF16<256> fileUTF16(file);
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const String msg = String::Format(TEXT("Assertion failed!\nFile: {0}\nLine: {1}\n\nExpression: {2}"), fileUTF16.Get(), line, String(message));
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LOG_STR(Fatal, msg);
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LOG_STR(Error, msg);
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Fatal(msg, nullptr, FatalErrorType::Assertion);
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}
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void PlatformBase::CheckFailed(const char* message, const char* file, int line)
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@@ -125,6 +125,23 @@ enum class ThreadPriority
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extern FLAXENGINE_API const Char* ToString(ThreadPriority value);
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/// <summary>
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/// Possible fatal error types that cause engine exit.
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/// </summary>
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API_ENUM() enum class FatalErrorType
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{
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// No fatal error set.
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None,
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// Not defined or custom error.
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Unknown,
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// Runtime exception caught by the handler (eg. stack overflow, invalid memory address access).
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Exception,
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// Data assertion failed (eg. invalid value or code usage).
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Assertion,
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// Program run out of memory to allocate.
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OutOfMemory,
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};
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API_INJECT_CODE(cpp, "#include \"Engine/Platform/Platform.h\"");
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/// <summary>
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@@ -457,32 +474,15 @@ public:
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/// </summary>
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/// <param name="msg">The message content.</param>
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/// <param name="context">The platform-dependent context for the stack trace collecting (eg. platform exception info).</param>
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static void Fatal(const Char* msg, void* context = nullptr);
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/// <param name="error">The fatal error type.</param>
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API_FUNCTION() static void Fatal(const StringView& msg, void* context, FatalErrorType error = FatalErrorType::Unknown);
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/// <summary>
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/// Shows the error message to the user.
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/// </summary>
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/// <param name="msg">The message content.</param>
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static void Error(const Char* msg);
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/// <summary>
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/// Shows the warning message to the user.
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/// </summary>
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/// <param name="msg">The message content.</param>
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static void Warning(const Char* msg);
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/// <summary>
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/// Shows the information message to the user.
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/// </summary>
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/// <param name="msg">The message content.</param>
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static void Info(const Char* msg);
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public:
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/// <summary>
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/// Shows the fatal error message to the user.
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/// </summary>
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/// <param name="msg">The message content.</param>
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API_FUNCTION() static void Fatal(const StringView& msg);
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/// <param name="error">The fatal error type.</param>
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API_FUNCTION() static void Fatal(const StringView& msg, FatalErrorType error = FatalErrorType::Unknown);
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/// <summary>
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/// Shows the error message to the user.
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@@ -527,7 +527,7 @@ public:
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/// </summary>
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/// <param name="line">The source line.</param>
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/// <param name="file">The source file.</param>
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NO_RETURN static void OutOfMemory(int32 line, const char* file);
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NO_RETURN static void OutOfMemory(int32 line = -1, const char* file = nullptr);
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/// <summary>
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/// Performs a fatal crash due to code not being implemented.
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@@ -30,6 +30,8 @@ void* UnixPlatform::Allocate(uint64 size, uint64 alignment)
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// Calculate the offset and store it behind aligned pointer
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*((offset_t*)ptr - 1) = (offset_t)((uintptr_t)ptr - (uintptr_t)p);
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}
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else
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OutOfMemory();
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#if COMPILE_WITH_PROFILER
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OnMemoryAlloc(ptr, size);
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#endif
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@@ -259,6 +259,8 @@ void Win32Platform::Prefetch(void const* ptr)
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void* Win32Platform::Allocate(uint64 size, uint64 alignment)
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{
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void* ptr = _aligned_malloc((size_t)size, (size_t)alignment);
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if (!ptr)
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OutOfMemory();
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#if COMPILE_WITH_PROFILER
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OnMemoryAlloc(ptr, size);
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#endif
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@@ -282,7 +282,7 @@ long __stdcall WindowsPlatform::SehExceptionHandler(EXCEPTION_POINTERS* ep)
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}
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// Skip if engine already crashed
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if (Globals::FatalErrorOccurred)
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if (Engine::FatalError != FatalErrorType::None)
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return EXCEPTION_CONTINUE_SEARCH;
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// Get exception info
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@@ -326,7 +326,7 @@ long __stdcall WindowsPlatform::SehExceptionHandler(EXCEPTION_POINTERS* ep)
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}
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// Crash engine
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Platform::Fatal(errorMsg.Get(), ep);
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Platform::Fatal(errorMsg.Get(), ep, FatalErrorType::Exception);
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return EXCEPTION_CONTINUE_SEARCH;
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}
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@@ -13,6 +13,7 @@
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#define PLATFORM_ARCH ArchitectureType::ARM64
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#define PLATFORM_CACHE_LINE_SIZE 128
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#define PLATFORM_DEBUG_BREAK __builtin_trap()
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#define PLATFORM_OUT_OF_MEMORY_BUFFER_SIZE (64ull * 1024) // 64 kB
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// Use AOT for Mono
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#define USE_MONO_AOT 1
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