Add unlock selection switch for prefab.

This commit is contained in:
Chandler Cox
2025-04-02 22:45:07 -05:00
parent 996188864c
commit d0ad0859ea

View File

@@ -45,6 +45,8 @@ namespace FlaxEditor.Windows.Assets
private DateTime _modifiedTime = DateTime.MinValue;
private bool _isDropping = false;
private bool _lockSelection = false;
/// <summary>
/// Gets the prefab hierarchy tree control.
/// </summary>
@@ -76,7 +78,18 @@ namespace FlaxEditor.Windows.Assets
/// <summary>
/// Indication of if the prefab window selection is locked on specific objects.
/// </summary>
public bool LockSelectedObjects = false;
public bool LockSelectedObjects
{
get => _lockSelection;
set
{
if (_lockSelection == value)
return;
_lockSelection = value;
if (!value)
OnSelectionChanged(Graph.Root.SceneContext.Selection.ToArray());
}
}
/// <summary>
/// Gets or sets a value indicating whether use live reloading for the prefab changes (applies prefab changes on modification by auto).