Merge remote-tracking branch 'origin/master' into 1.11
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@@ -26,6 +26,7 @@ namespace FlaxEditor.CustomEditors.Editors
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new OptionType("Texture 9-Slicing", typeof(Texture9SlicingBrush)),
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new OptionType("Sprite 9-Slicing", typeof(Sprite9SlicingBrush)),
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new OptionType("Video", typeof(VideoBrush)),
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new OptionType("UI Brush", typeof(UIBrush)),
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};
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}
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}
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@@ -287,10 +287,7 @@ namespace FlaxEditor.CustomEditors
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/// <returns>The created element.</returns>
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public ImageElement Image(SpriteHandle sprite)
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{
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var element = new ImageElement();
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element.Image.Brush = new SpriteBrush(sprite);
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OnAddElement(element);
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return element;
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return Image(new SpriteBrush(sprite));
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}
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/// <summary>
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@@ -300,10 +297,7 @@ namespace FlaxEditor.CustomEditors
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/// <returns>The created element.</returns>
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public ImageElement Image(Texture texture)
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{
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var element = new ImageElement();
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element.Image.Brush = new TextureBrush(texture);
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OnAddElement(element);
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return element;
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return Image(new TextureBrush(texture));
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}
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/// <summary>
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@@ -312,9 +306,19 @@ namespace FlaxEditor.CustomEditors
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/// <param name="texture">The GPU texture.</param>
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/// <returns>The created element.</returns>
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public ImageElement Image(GPUTexture texture)
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{
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return Image(new GPUTextureBrush(texture));
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}
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/// <summary>
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/// Adds brush image to the layout.
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/// </summary>
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/// <param name="brush">The brush.</param>
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/// <returns>The created element.</returns>
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public ImageElement Image(IBrush brush)
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{
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var element = new ImageElement();
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element.Image.Brush = new GPUTextureBrush(texture);
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element.Image.Brush = brush;
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OnAddElement(element);
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return element;
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}
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@@ -459,7 +459,7 @@ namespace FlaxEditor.Surface.Archetypes
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AlternativeTitles = new string[] { "Lightmap TexCoord" },
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Description = "Lightmap UVs",
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Flags = NodeFlags.MaterialGraph,
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Size = new Float2(110, 30),
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Size = new Float2(110, 20),
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Elements = new []
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{
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NodeElementArchetype.Factory.Output(0, "UVs", typeof(Float2), 0)
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@@ -493,6 +493,19 @@ namespace FlaxEditor.Surface.Archetypes
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NodeElementArchetype.Factory.Bool(190, Surface.Constants.LayoutOffsetY * 4, 4),
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}
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},
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new NodeArchetype
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{
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TypeID = 24,
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Title = "Texture Size",
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Description = "Gets the size of the texture (in pixels). If texture is during streaming, then returns size of the highest resident mip.",
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Flags = NodeFlags.ParticleEmitterGraph,
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Size = new Float2(160, 20),
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Elements = new[]
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{
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NodeElementArchetype.Factory.Input(0, "Texture", true, typeof(FlaxEngine.Object), 0),
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NodeElementArchetype.Factory.Output(0, "Size", typeof(Float3), 1),
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}
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},
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};
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}
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}
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