Add mouse and keyboard input for Mac

This commit is contained in:
Wojtek Figat
2022-01-05 17:48:17 +01:00
parent c34cfe5b30
commit d202c8b864
2 changed files with 359 additions and 0 deletions

View File

@@ -678,6 +678,14 @@ public:
return _trackingMouseOffset;
}
/// <summary>
/// Gets the value indicating whenever mouse input is tracked by this window.
/// </summary>
API_PROPERTY() bool IsMouseTracking() const
{
return _isTrackingMouse;
}
/// <summary>
/// Ends the mouse tracking.
/// </summary>

View File

@@ -4,10 +4,166 @@
#include "../Window.h"
#include "MacUtils.h"
#include "Engine/Core/Log.h"
#include "Engine/Input/Input.h"
#include "Engine/Input/Mouse.h"
#include "Engine/Input/Keyboard.h"
#include "Engine/Graphics/RenderTask.h"
#include <Cocoa/Cocoa.h>
#include <QuartzCore/CAMetalLayer.h>
KeyboardKeys GetKey(NSEvent* event)
{
switch ([event keyCode])
{
case 0x00: return KeyboardKeys::A;
case 0x01: return KeyboardKeys::S;
case 0x02: return KeyboardKeys::D;
case 0x03: return KeyboardKeys::F;
case 0x04: return KeyboardKeys::H;
case 0x05: return KeyboardKeys::G;
case 0x06: return KeyboardKeys::Z;
case 0x07: return KeyboardKeys::X;
case 0x08: return KeyboardKeys::C;
case 0x09: return KeyboardKeys::V;
case 0x0A: return KeyboardKeys::W;
case 0x0B: return KeyboardKeys::B;
case 0x0C: return KeyboardKeys::Q;
case 0x0D: return KeyboardKeys::W;
case 0x0E: return KeyboardKeys::E;
case 0x0F: return KeyboardKeys::R;
case 0x10: return KeyboardKeys::Y;
case 0x11: return KeyboardKeys::T;
case 0x12: return KeyboardKeys::Alpha1;
case 0x13: return KeyboardKeys::Alpha2;
case 0x14: return KeyboardKeys::Alpha3;
case 0x15: return KeyboardKeys::Alpha4;
case 0x16: return KeyboardKeys::Alpha6;
case 0x17: return KeyboardKeys::Alpha5;
case 0x18: return KeyboardKeys::Plus;
case 0x19: return KeyboardKeys::Alpha9;
case 0x1A: return KeyboardKeys::Alpha7;
case 0x1B: return KeyboardKeys::Minus;
case 0x1C: return KeyboardKeys::Alpha8;
case 0x1D: return KeyboardKeys::Alpha0;
case 0x1E: return KeyboardKeys::RightBracket;
case 0x1F: return KeyboardKeys::O;
case 0x20: return KeyboardKeys::U;
case 0x21: return KeyboardKeys::LeftBracket;
case 0x22: return KeyboardKeys::I;
case 0x23: return KeyboardKeys::P;
case 0x24: return KeyboardKeys::Return;
case 0x25: return KeyboardKeys::L;
case 0x26: return KeyboardKeys::J;
case 0x27: return KeyboardKeys::Quote;
case 0x28: return KeyboardKeys::K;
case 0x29: return KeyboardKeys::Colon;
case 0x2A: return KeyboardKeys::Backslash;
case 0x2B: return KeyboardKeys::Comma;
case 0x2C: return KeyboardKeys::Slash;
case 0x2D: return KeyboardKeys::N;
case 0x2E: return KeyboardKeys::M;
case 0x2F: return KeyboardKeys::Period;
case 0x30: return KeyboardKeys::Tab;
case 0x31: return KeyboardKeys::Spacebar;
case 0x32: return KeyboardKeys::BackQuote;
case 0x33: return KeyboardKeys::Delete;
//case 0x34:
case 0x35: return KeyboardKeys::Escape;
//case 0x36:
//case 0x37: Command
case 0x38: return KeyboardKeys::Shift;
case 0x39: return KeyboardKeys::Capital;
case 0x3A: return KeyboardKeys::Alt;
case 0x3B: return KeyboardKeys::Control;
case 0x3C: return KeyboardKeys::Shift;
case 0x3D: return KeyboardKeys::Alt;
case 0x3E: return KeyboardKeys::Control;
//case 0x3F: Function
case 0x40: return KeyboardKeys::F17;
case 0x41: return KeyboardKeys::NumpadDecimal;
//case 0x42:
case 0x43: return KeyboardKeys::NumpadMultiply;
//case 0x44:
case 0x45: return KeyboardKeys::NumpadAdd;
//case 0x46:
//case 0x47: KeypadClear
case 0x48: return KeyboardKeys::VolumeUp;
case 0x49: return KeyboardKeys::VolumeDown;
case 0x4A: return KeyboardKeys::VolumeMute;
case 0x4B: return KeyboardKeys::NumpadDivide;
case 0x4C: return KeyboardKeys::Return;
//case 0x4D:
case 0x4E: return KeyboardKeys::NumpadSubtract;
case 0x4F: return KeyboardKeys::F18;
case 0x50: return KeyboardKeys::F19;
//case 0x51: NumpadEquals
case 0x52: return KeyboardKeys::Numpad0;
case 0x53: return KeyboardKeys::Numpad1;
case 0x54: return KeyboardKeys::Numpad2;
case 0x55: return KeyboardKeys::Numpad3;
case 0x56: return KeyboardKeys::Numpad4;
case 0x57: return KeyboardKeys::Numpad5;
case 0x58: return KeyboardKeys::Numpad6;
case 0x59: return KeyboardKeys::Numpad7;
case 0x5A: return KeyboardKeys::F20;
case 0x5B: return KeyboardKeys::Numpad8;
case 0x5C: return KeyboardKeys::Numpad9;
//case 0x5D: Yen
//case 0x5E: Underscore
//case 0x5F: KeypadComma
case 0x60: return KeyboardKeys::F5;
case 0x61: return KeyboardKeys::F6;
case 0x62: return KeyboardKeys::F7;
case 0x63: return KeyboardKeys::F3;
case 0x64: return KeyboardKeys::F8;
case 0x65: return KeyboardKeys::F9;
//case 0x66: Eisu
case 0x67: return KeyboardKeys::F11;
case 0x68: return KeyboardKeys::Kana;
case 0x69: return KeyboardKeys::F13;
case 0x6A: return KeyboardKeys::F16;
case 0x6B: return KeyboardKeys::F14;
//case 0x6C:
case 0x6D: return KeyboardKeys::F10;
//case 0x6E:
case 0x6F: return KeyboardKeys::F12;
//case 0x70:
case 0x71: return KeyboardKeys::F15;
case 0x72: return KeyboardKeys::Help;
case 0x73: return KeyboardKeys::Home;
case 0x74: return KeyboardKeys::PageUp;
case 0x75: return KeyboardKeys::Delete;
case 0x76: return KeyboardKeys::F4;
case 0x77: return KeyboardKeys::End;
case 0x78: return KeyboardKeys::F2;
case 0x79: return KeyboardKeys::PageDown;
case 0x7A: return KeyboardKeys::F1;
case 0x7B: return KeyboardKeys::ArrowLeft;
case 0x7C: return KeyboardKeys::ArrowRight;
case 0x7D: return KeyboardKeys::ArrowDown;
case 0x7E: return KeyboardKeys::ArrowUp;
//case 0x7F:
default:
return KeyboardKeys::None;
}
}
Vector2 GetMousePosition(MacWindow* window, NSEvent* event)
{
NSRect frame = [(NSWindow*)window->GetNativePtr() frame];
NSPoint point = [event locationInWindow];
return Vector2(point.x, frame.size.height - point.y);
}
@interface MacWindowImpl : NSWindow <NSWindowDelegate>
{
MacWindow* Window;
@@ -34,8 +190,12 @@
@interface MacViewImpl : NSView
{
MacWindow* Window;
NSTrackingArea* TrackingArea;
bool IsMouseOver;
}
- (void)setWindow:(MacWindow*)window;
- (CALayer*)makeBackingLayer;
- (BOOL)wantsUpdateLayer;
@@ -43,6 +203,23 @@
@implementation MacViewImpl
- (void)dealloc
{
if (TrackingArea != nil)
{
[self removeTrackingArea:TrackingArea];
[TrackingArea release];
}
[super dealloc];
}
- (void)setWindow:(MacWindow*)window
{
Window = window;
TrackingArea = nil;
IsMouseOver = false;
}
- (CALayer*)makeBackingLayer
{
return [[CAMetalLayer class] layer];
@@ -53,6 +230,179 @@
return YES;
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
- (void)updateTrackingAreas
{
[super updateTrackingAreas];
if (TrackingArea != nil)
{
[self removeTrackingArea:TrackingArea];
[TrackingArea release];
}
NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways;
TrackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] options:options owner:self userInfo:nil];
[self addTrackingArea:TrackingArea];
}
- (void)keyDown:(NSEvent*)event
{
KeyboardKeys key = GetKey(event);
if (key != KeyboardKeys::None)
Input::Keyboard->OnKeyDown(key);
// Send a text input event
NSString* text = [event characters];
int32 length = [text length];
if (length > 0)
{
unichar buffer[16];
if (length >= 16)
length = 15;
[text getCharacters:buffer range:NSMakeRange(0, length)];
Input::Keyboard->OnCharInput((Char)buffer[0]);
}
}
- (void)keyUp:(NSEvent*)event
{
KeyboardKeys key = GetKey(event);
if (key != KeyboardKeys::None)
Input::Keyboard->OnKeyUp(key);
}
- (void)scrollWheel:(NSEvent*)event
{
Vector2 mousePos = GetMousePosition(Window, event);
double deltaX = [event scrollingDeltaX];
double deltaY = [event scrollingDeltaY];
if ([event hasPreciseScrollingDeltas])
{
deltaX *= 0.03;
deltaY *= 0.03;
}
// TODO: add support for scroll delta as Vector2 in the engine
Input::Mouse->OnMouseWheel(Window->ClientToScreen(mousePos), deltaY, Window);
}
- (void)mouseMoved:(NSEvent*)event
{
Vector2 mousePos = GetMousePosition(Window, event);
if (!Window->IsMouseTracking() && !IsMouseOver)
return;
Input::Mouse->OnMouseMove(Window->ClientToScreen(mousePos), Window);
}
- (void)mouseEntered:(NSEvent*)event
{
IsMouseOver = true;
}
- (void)mouseExited:(NSEvent*)event
{
IsMouseOver = false;
Input::Mouse->OnMouseLeave(Window);
}
- (void)mouseDown:(NSEvent*)event
{
Vector2 mousePos = GetMousePosition(Window, event);
MouseButton mouseButton = MouseButton::Left;
if ([event clickCount] == 2)
Input::Mouse->OnMouseDoubleClick(Window->ClientToScreen(mousePos), mouseButton, Window);
else
Input::Mouse->OnMouseDown(Window->ClientToScreen(mousePos), mouseButton, Window);
}
- (void)mouseDragged:(NSEvent*)event
{
[self mouseMoved:event];
}
- (void)mouseUp:(NSEvent*)event
{
Vector2 mousePos = GetMousePosition(Window, event);
MouseButton mouseButton = MouseButton::Left;
Input::Mouse->OnMouseUp(Window->ClientToScreen(mousePos), mouseButton, Window);
}
- (void)rightMouseDown:(NSEvent*)event
{
Vector2 mousePos = GetMousePosition(Window, event);
MouseButton mouseButton = MouseButton::Right;
if ([event clickCount] == 2)
Input::Mouse->OnMouseDoubleClick(Window->ClientToScreen(mousePos), mouseButton, Window);
else
Input::Mouse->OnMouseDown(Window->ClientToScreen(mousePos), mouseButton, Window);
}
- (void)rightMouseDragged:(NSEvent*)event
{
[self mouseMoved:event];
}
- (void)rightMouseUp:(NSEvent*)event
{
Vector2 mousePos = GetMousePosition(Window, event);
MouseButton mouseButton = MouseButton::Right;
Input::Mouse->OnMouseUp(Window->ClientToScreen(mousePos), mouseButton, Window);
}
- (void)otherMouseDown:(NSEvent*)event
{
Vector2 mousePos = GetMousePosition(Window, event);
MouseButton mouseButton;
switch ([event buttonNumber])
{
case 2:
mouseButton = MouseButton::Middle;
break;
case 3:
mouseButton = MouseButton::Extended1;
break;
case 4:
mouseButton = MouseButton::Extended2;
break;
default:
return;
}
if ([event clickCount] == 2)
Input::Mouse->OnMouseDoubleClick(Window->ClientToScreen(mousePos), mouseButton, Window);
else
Input::Mouse->OnMouseDown(Window->ClientToScreen(mousePos), mouseButton, Window);
}
- (void)otherMouseDragged:(NSEvent*)event
{
[self mouseMoved:event];
}
- (void)otherMouseUp:(NSEvent*)event
{
Vector2 mousePos = GetMousePosition(Window, event);
MouseButton mouseButton;
switch ([event buttonNumber])
{
case 2:
mouseButton = MouseButton::Middle;
break;
case 3:
mouseButton = MouseButton::Extended1;
break;
case 4:
mouseButton = MouseButton::Extended2;
break;
default:
return;
}
Input::Mouse->OnMouseUp(Window->ClientToScreen(mousePos), mouseButton, Window);
}
@end
MacWindow::MacWindow(const CreateWindowSettings& settings)
@@ -86,6 +436,7 @@ MacWindow::MacWindow(const CreateWindowSettings& settings)
defer:NO];
MacViewImpl* view = [[MacViewImpl alloc] init];
view.wantsLayer = YES;
[view setWindow:this];
window.title = (__bridge NSString*)MacUtils::ToString(settings.Title);
[window setWindow:this];
[window setReleasedWhenClosed:NO];