Support ARM64 architecture under Windows
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@@ -82,7 +82,7 @@ namespace Flax.Build.Platforms
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var outputType = project.OutputType ?? configuration.Target.OutputType;
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if (outputType != TargetOutputType.Executable && configuration.Name.StartsWith("Editor."))
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{
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var editorFolder = configuration.Architecture == TargetArchitecture.x64 ? "Win64" : "Win32";
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var editorFolder = configuration.Architecture == TargetArchitecture.x64 ? "Win64" : (configuration.Architecture == TargetArchitecture.ARM64 ? "ARM64" : "Win32");
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vcUserFileContent.AppendLine(string.Format(" <PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='{0}'\">", configuration.Name));
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vcUserFileContent.AppendLine(string.Format(" <LocalDebuggerCommand>{0}\\FlaxEditor.exe</LocalDebuggerCommand>", Path.Combine(Globals.EngineRoot, "Binaries", "Editor", editorFolder, configuration.ConfigurationName)));
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vcUserFileContent.AppendLine(" <LocalDebuggerCommandArguments>-project \"$(SolutionDir)\" -skipCompile</LocalDebuggerCommandArguments>");
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@@ -108,6 +108,9 @@ namespace Flax.Build.Platforms
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case TargetArchitecture.x64:
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name = "Win64";
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break;
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case TargetArchitecture.ARM64:
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name = "ARM64";
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break;
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}
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}
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}
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@@ -74,6 +74,12 @@ namespace Flax.Build.Platforms
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options.LinkEnv.InputLibraries.Add("ole32.lib");
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options.LinkEnv.InputLibraries.Add("oleaut32.lib");
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options.LinkEnv.InputLibraries.Add("delayimp.lib");
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if (options.Architecture == TargetArchitecture.ARM64)
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{
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options.CompileEnv.PreprocessorDefinitions.Add("USE_SOFT_INTRINSICS");
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options.LinkEnv.InputLibraries.Add("softintrin.lib");
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}
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}
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/// <inheritdoc />
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@@ -405,7 +405,7 @@ namespace Flax.Build.Platforms
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options.CompileEnv.PreprocessorDefinitions.Add("_CRT_SECURE_NO_DEPRECATE");
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options.CompileEnv.PreprocessorDefinitions.Add("_CRT_SECURE_NO_WARNINGS");
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options.CompileEnv.PreprocessorDefinitions.Add("_WINDOWS");
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if (Architecture == TargetArchitecture.x64)
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if (Architecture == TargetArchitecture.x64 || Architecture == TargetArchitecture.ARM64)
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options.CompileEnv.PreprocessorDefinitions.Add("WIN64");
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}
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@@ -790,9 +790,11 @@ namespace Flax.Build.Platforms
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args.Add("/MACHINE:x64");
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break;
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case TargetArchitecture.ARM:
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case TargetArchitecture.ARM64:
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args.Add("/MACHINE:ARM");
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break;
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case TargetArchitecture.ARM64:
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args.Add("/MACHINE:ARM64");
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break;
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default: throw new InvalidArchitectureException(Architecture);
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}
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