Add easier game or plugin settings asset usage with SettingsBase
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@@ -11,7 +11,7 @@
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#include "Engine/Content/Content.h"
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#include "Engine/Content/JsonAsset.h"
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IMPLEMENT_SETTINGS_GETTER(WindowsPlatformSettings, WindowsPlatform);
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IMPLEMENT_ENGINE_SETTINGS_GETTER(WindowsPlatformSettings, WindowsPlatform);
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const Char* WindowsPlatformTools::GetDisplayName() const
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{
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