Fix various asset windows shutdown when editor is disposing during crash

This commit is contained in:
Wojtek Figat
2025-01-24 22:55:21 +01:00
parent 0b48a274e5
commit d4c72487cd
15 changed files with 54 additions and 28 deletions

View File

@@ -441,6 +441,7 @@ namespace FlaxEditor.Windows.Assets
{
if (IsDisposing)
return;
base.OnDestroy();
Animations.DebugFlow -= OnDebugFlow;
_properties = null;
@@ -448,8 +449,6 @@ namespace FlaxEditor.Windows.Assets
_debugPicker = null;
_showNodesButton = null;
_previewTab = null;
base.OnDestroy();
}
/// <inheritdoc />

View File

@@ -438,6 +438,10 @@ namespace FlaxEditor.Windows.Assets
/// <inheritdoc />
public override void OnDestroy()
{
if (IsDisposing)
return;
base.OnDestroy();
if (_undo != null)
{
_undo.Enabled = false;
@@ -454,8 +458,6 @@ namespace FlaxEditor.Windows.Assets
_saveButton = null;
_undoButton = null;
_redoButton = null;
base.OnDestroy();
}
}
}

View File

@@ -289,6 +289,10 @@ namespace FlaxEditor.Windows.Assets
/// <inheritdoc />
public override void OnDestroy()
{
if (IsDisposing)
return;
base.OnDestroy();
if (_previewSource)
{
_preview.Source = null;
@@ -297,8 +301,6 @@ namespace FlaxEditor.Windows.Assets
_previewSource = null;
}
FlaxEngine.Object.Destroy(ref _previewScene);
base.OnDestroy();
}
/// <inheritdoc />

View File

@@ -571,14 +571,14 @@ namespace FlaxEditor.Windows.Assets
{
if (IsDisposing)
return;
base.OnDestroy();
ScriptsBuilder.ScriptsReloadBegin -= OnScriptsReloadBegin;
_undo.Enabled = false;
_nodePropertiesEditor.Deselect();
_knowledgePropertiesEditor.Deselect();
_undo.Clear();
_behaviorPicker = null;
base.OnDestroy();
}
/// <inheritdoc />

View File

@@ -307,6 +307,8 @@ namespace FlaxEditor.Windows.Assets
/// <inheritdoc />
public override void OnDestroy()
{
if (IsDisposing)
return;
base.OnDestroy();
Object.Destroy(ref _collisionWiresShowActor);

View File

@@ -320,14 +320,16 @@ namespace FlaxEditor.Windows.Assets
/// <inheritdoc />
public override void OnDestroy()
{
if (IsDisposing)
return;
base.OnDestroy();
if (_isRegisteredForScriptsReload)
{
_isRegisteredForScriptsReload = false;
ScriptsBuilder.ScriptsReloadBegin -= OnScriptsReloadBegin;
}
_typeText = null;
base.OnDestroy();
}
}
}

View File

@@ -90,11 +90,13 @@ namespace FlaxEditor.Windows.Assets
/// <inheritdoc />
public override void OnDestroy()
{
if (IsDisposing)
return;
base.OnDestroy();
Presenter.Deselect();
Presenter = null;
Proxy = null;
base.OnDestroy();
}
}

View File

@@ -569,6 +569,10 @@ namespace FlaxEditor.Windows.Assets
/// <inheritdoc />
public override void OnDestroy()
{
if (IsDisposing)
return;
base.OnDestroy();
if (_undo != null)
_undo.Enabled = false;
_propertiesEditor?.Deselect();
@@ -579,8 +583,6 @@ namespace FlaxEditor.Windows.Assets
_saveButton = null;
_undoButton = null;
_redoButton = null;
base.OnDestroy();
}
}
}

View File

@@ -251,6 +251,10 @@ namespace FlaxEditor.Windows.Assets
public override void OnDestroy()
{
if (IsDisposing)
return;
base.OnDestroy();
_window = null;
_dragAssets = null;
_dragActorType = null;
@@ -258,8 +262,6 @@ namespace FlaxEditor.Windows.Assets
_dragScriptItems = null;
_dragHandlers?.Clear();
_dragHandlers = null;
base.OnDestroy();
}
}

View File

@@ -536,14 +536,16 @@ namespace FlaxEditor.Windows.Assets
/// <inheritdoc />
public override void OnDestroy()
{
if (IsDisposing)
return;
base.OnDestroy();
Editor.Prefabs.PrefabApplied -= OnPrefabApplied;
ScriptsBuilder.ScriptsReloadBegin -= OnScriptsReloadBegin;
ScriptsBuilder.ScriptsReloadEnd -= OnScriptsReloadEnd;
_undo.Dispose();
Graph.Dispose();
base.OnDestroy();
}
/// <inheritdoc />

View File

@@ -594,7 +594,12 @@ namespace FlaxEditor.Windows.Assets
public override void OnDestroy()
{
if (IsDisposing)
return;
CancelRendering();
base.OnDestroy();
_window.Timeline.Enabled = true;
_window.Timeline.Visible = true;
_window._toolstrip.Enabled = true;
@@ -602,8 +607,6 @@ namespace FlaxEditor.Windows.Assets
_window = null;
_presenter = null;
_options = null;
base.OnDestroy();
}
}
@@ -1030,6 +1033,10 @@ namespace FlaxEditor.Windows.Assets
/// <inheritdoc />
public override void OnDestroy()
{
if (IsDisposing)
return;
base.OnDestroy();
Level.ActorDeleted -= OnActorDeleted;
if (_previewButton.Checked)
@@ -1056,8 +1063,6 @@ namespace FlaxEditor.Windows.Assets
_redoButton = null;
_renderButton = null;
_previewPlayerPicker = null;
base.OnDestroy();
}
}
}

View File

@@ -734,6 +734,8 @@ namespace FlaxEditor.Windows.Assets
/// <inheritdoc />
public override void OnDestroy()
{
if (IsDisposing)
return;
base.OnDestroy();
Object.Destroy(ref _highlightActor);

View File

@@ -184,11 +184,13 @@ namespace FlaxEditor.Windows.Assets
/// <inheritdoc />
public override void OnDestroy()
{
if (IsDisposing)
return;
base.OnDestroy();
Presenter.Deselect();
Presenter = null;
Proxy = null;
base.OnDestroy();
}
}

View File

@@ -199,12 +199,12 @@ namespace FlaxEditor.Windows.Assets
{
if (IsDisposing)
return;
base.OnDestroy();
_videoPlayer.Stop();
Object.Destroy(ref _videoPlayer);
_item.RemoveReference(this);
_item = null;
base.OnDestroy();
}
/// <inheritdoc />

View File

@@ -1373,13 +1373,15 @@ namespace FlaxEditor.Windows.Assets
/// <inheritdoc />
public override void OnDestroy()
{
if (IsDisposing)
return;
base.OnDestroy();
_undo.Enabled = false;
_propertiesEditor.Deselect();
_undo.Clear();
_debugObjectPicker = null;
_debugToolstripControls = null;
base.OnDestroy();
}
/// <inheritdoc />