Add improved GPU crashes reporting
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@@ -348,8 +348,8 @@ void PlatformBase::Fatal(const StringView& msg, void* context, FatalErrorType er
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LOG(Error, "Used Physical Memory: {0} ({1}%)", Utilities::BytesToText(memoryStats.UsedPhysicalMemory), (int32)(100 * memoryStats.UsedPhysicalMemory / memoryStats.TotalPhysicalMemory));
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LOG(Error, "Used Virtual Memory: {0} ({1}%)", Utilities::BytesToText(memoryStats.UsedVirtualMemory), (int32)(100 * memoryStats.UsedVirtualMemory / memoryStats.TotalVirtualMemory));
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const ProcessMemoryStats processMemoryStats = Platform::GetProcessMemoryStats();
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LOG(Error, "Process Used Physical Memory: {0}", Utilities::BytesToText(processMemoryStats.UsedPhysicalMemory));
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LOG(Error, "Process Used Virtual Memory: {0}", Utilities::BytesToText(processMemoryStats.UsedVirtualMemory));
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LOG(Error, "Process Used Physical Memory: {0} ({1}%)", Utilities::BytesToText(processMemoryStats.UsedPhysicalMemory), (int32)(100 * processMemoryStats.UsedPhysicalMemory / memoryStats.TotalPhysicalMemory));
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LOG(Error, "Process Used Virtual Memory: {0} ({1}%)", Utilities::BytesToText(processMemoryStats.UsedVirtualMemory), (int32)(100 * processMemoryStats.UsedVirtualMemory / memoryStats.TotalVirtualMemory));
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}
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}
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if (Log::Logger::LogFilePath.HasChars())
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@@ -140,6 +140,12 @@ API_ENUM() enum class FatalErrorType
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Assertion,
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// Program run out of memory to allocate.
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OutOfMemory,
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// The graphics device crashed, has been removed or restarted.
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GPUCrash,
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// The graphics device stopped responding (eg. incorrect rendering code or bug in driver).
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GPUHang,
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// The graphics device run out of video memory to allocate.
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GPUOutOfMemory,
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};
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API_INJECT_CODE(cpp, "#include \"Engine/Platform/Platform.h\"");
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