- Implemented automatic casting to visject
This commit is contained in:
@@ -787,7 +787,7 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
}
|
||||
}
|
||||
|
||||
private class AsNode : SurfaceNode
|
||||
internal class AsNode : SurfaceNode
|
||||
{
|
||||
private TypePickerControl _picker;
|
||||
|
||||
@@ -838,6 +838,11 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
box.CurrentType = type ? type : ScriptType.FlaxObject;
|
||||
}
|
||||
|
||||
public void SetPickerValue(ScriptType type)
|
||||
{
|
||||
_picker.Value = type;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnDestroy()
|
||||
{
|
||||
@@ -999,6 +1004,11 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
GetBox(4).CurrentType = type ? type : _picker.Type;
|
||||
}
|
||||
|
||||
public void SetPickerValue(ScriptType type)
|
||||
{
|
||||
_picker.Value = type;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnDestroy()
|
||||
{
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using FlaxEditor.Scripting;
|
||||
using FlaxEditor.Surface.Undo;
|
||||
using FlaxEngine;
|
||||
@@ -820,8 +821,68 @@ namespace FlaxEditor.Surface.Elements
|
||||
if (useCaster)
|
||||
{
|
||||
// Connect via Caster
|
||||
//AddCaster(oB, iB);
|
||||
throw new NotImplementedException("AddCaster(..) function");
|
||||
const float casterXOffset = 250;
|
||||
if (Surface.Undo != null && Surface.Undo.Enabled)
|
||||
{
|
||||
bool undoEnabled = Surface.Undo.Enabled;
|
||||
Surface.Undo.Enabled = false;
|
||||
SurfaceNode node = Surface.Context.SpawnNode(7, 22, Float2.Zero); // 22 AsNode, 25 CastNode
|
||||
Surface.Undo.Enabled = undoEnabled;
|
||||
|
||||
if(node is not Archetypes.Tools.AsNode castNode)
|
||||
throw new Exception("Node is not a casting node!");
|
||||
|
||||
// Set the type of the casting node
|
||||
undoEnabled = castNode.Surface.Undo.Enabled;
|
||||
castNode.Surface.Undo.Enabled = false;
|
||||
castNode.SetPickerValue(iB.CurrentType);
|
||||
castNode.Surface.Undo.Enabled = undoEnabled;
|
||||
|
||||
if (node.GetBox(0) is not OutputBox castOutputBox || node.GetBox(1) is not InputBox castInputBox)
|
||||
{
|
||||
throw new NullReferenceException("Casting failed. Cast node is invalid!");
|
||||
}
|
||||
|
||||
undoEnabled = castNode.Surface.Undo.Enabled;
|
||||
castNode.Surface.Undo.Enabled = false;
|
||||
var wantedOffset = iB.ParentNode.Location - new Float2(casterXOffset, -(iB.LocalY - castOutputBox.LocalY));
|
||||
castNode.Location = Surface.Root.PointFromParent(ref wantedOffset);
|
||||
castNode.Surface.Undo.Enabled = undoEnabled;
|
||||
|
||||
var spawnNodeAction = new AddRemoveNodeAction(castNode, true);
|
||||
|
||||
var connectToCastNodeAction = new ConnectBoxesAction(castInputBox, oB, true);
|
||||
castInputBox.CreateConnection(oB);
|
||||
connectToCastNodeAction.End();
|
||||
|
||||
var connectCastToTargetNodeAction = new ConnectBoxesAction(iB, castOutputBox, true);
|
||||
iB.CreateConnection(castOutputBox);
|
||||
connectCastToTargetNodeAction.End();
|
||||
|
||||
Surface.AddBatchedUndoAction(new MultiUndoAction(spawnNodeAction, connectToCastNodeAction, connectCastToTargetNodeAction));
|
||||
}
|
||||
else
|
||||
{
|
||||
SurfaceNode node = Surface.Context.SpawnNode(7, 22, Float2.Zero); // 22 AsNode, 25 CastNode
|
||||
|
||||
if(node is not Archetypes.Tools.AsNode castNode)
|
||||
throw new Exception("Node is not a casting node!");
|
||||
|
||||
// Set the type of the casting node
|
||||
castNode.SetPickerValue(iB.CurrentType);
|
||||
|
||||
if (node.GetBox(0) is not OutputBox castOutputBox || node.GetBox(1) is not InputBox castInputBox)
|
||||
{
|
||||
throw new NullReferenceException("Casting failed. Cast node is invalid!");
|
||||
}
|
||||
|
||||
var wantedOffset = iB.ParentNode.Location - new Float2(casterXOffset, -(iB.LocalY - castOutputBox.LocalY));
|
||||
castNode.Location = Surface.Root.PointFromParent(ref wantedOffset);
|
||||
|
||||
castInputBox.CreateConnection(oB);
|
||||
iB.CreateConnection(castOutputBox);
|
||||
}
|
||||
Surface.MarkAsEdited();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user