Merge branch 'UI-actornode-rename-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-UI-actornode-rename-change
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@@ -282,7 +282,7 @@ namespace FlaxEditor.SceneGraph.GUI
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(window as PrefabWindow).ScrollingOnTreeView(false);
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// Start renaming the actor
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var dialog = RenamePopup.Show(this, HeaderRect, _actorNode.Name, false);
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var dialog = RenamePopup.Show(this, TextRect, _actorNode.Name, false);
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dialog.Renamed += OnRenamed;
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dialog.Closed += popup =>
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{
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