@@ -78,7 +78,7 @@ namespace FlaxEngine
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{
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Position = position;
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Direction = direction;
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Assert.IsTrue(Direction.IsNormalized, $"The Ray Direction was not normalized\nRay Direction: {direction}, Ray Length: {direction.Length}");
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Assert.IsTrue(Direction.IsNormalized, $"The Ray Direction was not normalized (direction: {direction}, length: {direction.Length})");
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}
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/// <summary>
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