Fix build

This commit is contained in:
Wojtek Figat
2022-07-29 17:03:21 +02:00
parent d47b452808
commit db24ea950e

View File

@@ -310,7 +310,7 @@ namespace FlaxEditor.Viewport.Previews
var viewOrigin = ViewPosition;
var distSqr = Vector3.DistanceSquared(ref sphere.Center, ref viewOrigin);
var screenRadiusSquared = Mathf.Square(screenMultiple * sphere.Radius) / Mathf.Max(1.0f, distSqr);
screenSize = Mathf.Sqrt(screenRadiusSquared) * 2.0f;
screenSize = Mathf.Sqrt((float)screenRadiusSquared) * 2.0f;
// Check if model is being culled
if (Mathf.Square(model.MinScreenSize * 0.5f) > screenRadiusSquared)