add wheel information debug draw
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@@ -424,6 +424,12 @@ void WheeledVehicle::OnDebugDrawSelected()
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{
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DEBUG_DRAW_WIRE_SPHERE(BoundingSphere(data.State.TireContactPoint, 5.0f), Color::Green, 0, false);
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}
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if (DisplayWheelInfo)
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{
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const String text = String::Format(TEXT("Index: {}\nCollider: {}"), wheelIndex, wheel.Collider->GetName());
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DEBUG_DRAW_TEXT(text, currentPos, WheelInfoColor, 10, 0);
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}
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}
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}
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@@ -5,6 +5,7 @@
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#include "Engine/Physics/Actors/RigidBody.h"
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#include "Engine/Physics/Colliders/Collider.h"
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#include "Engine/Scripting/ScriptingObjectReference.h"
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#include "Engine/Core/Math/Color.h"
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/// <summary>
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/// Representation of the car vehicle that uses wheels. Built on top of the RigidBody with collider representing its chassis shape and wheels.
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@@ -464,10 +465,22 @@ public:
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API_FIELD(Attributes="EditorOrder(1), EditorDisplay(\"Vehicle\")")
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bool UseAnalogSteering = false;
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/// <summary>
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/// If checked, will draw some useful information about the wheels at the position of their colliders.
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/// </summary>
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API_FIELD(Attributes ="EditorOrder(2), EditorDisplay(\"Vehicle\")")
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bool DisplayWheelInfo = false;
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/// <summary>
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/// If checked, will draw some useful information about the wheels at the position of their colliders.
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/// </summary>
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API_FIELD(Attributes = "EditorOrder(3), EditorDisplay(\"Vehicle\"), VisibleIf(\"DisplayWheelInfo\")")
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Color WheelInfoColor = Color::White;
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/// <summary>
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/// Gets the vehicle driving model type.
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/// </summary>
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API_PROPERTY(Attributes="EditorOrder(2), EditorDisplay(\"Vehicle\")") DriveTypes GetDriveType() const;
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API_PROPERTY(Attributes="EditorOrder(4), EditorDisplay(\"Vehicle\")") DriveTypes GetDriveType() const;
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/// <summary>
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/// Sets the vehicle driving model type.
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@@ -477,12 +490,12 @@ public:
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/// <summary>
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/// Gets the vehicle wheels settings.
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/// </summary>
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API_PROPERTY(Attributes="EditorOrder(4), EditorDisplay(\"Vehicle\")") const Array<Wheel>& GetWheels() const;
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API_PROPERTY(Attributes="EditorOrder(5), EditorDisplay(\"Vehicle\")") const Array<Wheel>& GetWheels() const;
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/// <summary>
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/// Gets the vehicle drive control settings.
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/// </summary>
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API_PROPERTY(Attributes = "EditorOrder(5), EditorDisplay(\"Vehicle\")") DriveControlSettings GetDriveControl() const;
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API_PROPERTY(Attributes = "EditorOrder(6), EditorDisplay(\"Vehicle\")") DriveControlSettings GetDriveControl() const;
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/// <summary>
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/// Sets the vehicle drive control settings.
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@@ -497,7 +510,7 @@ public:
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/// <summary>
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/// Gets the vehicle engine settings.
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/// </summary>
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API_PROPERTY(Attributes="EditorOrder(6), EditorDisplay(\"Vehicle\")") EngineSettings GetEngine() const;
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API_PROPERTY(Attributes="EditorOrder(7), EditorDisplay(\"Vehicle\")") EngineSettings GetEngine() const;
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/// <summary>
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/// Sets the vehicle engine settings.
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@@ -507,7 +520,7 @@ public:
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/// <summary>
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/// Gets the vehicle differential settings.
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/// </summary>
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API_PROPERTY(Attributes="EditorOrder(7), EditorDisplay(\"Vehicle\")") DifferentialSettings GetDifferential() const;
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API_PROPERTY(Attributes="EditorOrder(8), EditorDisplay(\"Vehicle\")") DifferentialSettings GetDifferential() const;
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/// <summary>
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/// Sets the vehicle differential settings.
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@@ -517,7 +530,7 @@ public:
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/// <summary>
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/// Gets the vehicle gearbox settings.
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/// </summary>
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API_PROPERTY(Attributes="EditorOrder(8), EditorDisplay(\"Vehicle\")") GearboxSettings GetGearbox() const;
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API_PROPERTY(Attributes="EditorOrder(9), EditorDisplay(\"Vehicle\")") GearboxSettings GetGearbox() const;
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/// <summary>
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/// Sets the vehicle gearbox settings.
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