Bump up default Update FPS

This cant possibly do any harm as if it is too much it will get skipped and work like it is on these FPSs while remaining to work consistantly, while if it is possible to get to the 60 fps, things like scripted camera, ChracterController etc. will move more better.
This commit is contained in:
Nejcraft
2021-03-31 16:51:11 +02:00
committed by GitHub
parent df10d6560b
commit df6dc6b21f

View File

@@ -17,7 +17,7 @@ namespace
bool Time::_gamePaused = false;
float Time::_physicsMaxDeltaTime = 0.1f;
DateTime Time::StartupTime;
float Time::UpdateFPS = 30.0f;
float Time::UpdateFPS = 60.0f;
float Time::PhysicsFPS = 60.0f;
float Time::DrawFPS = 60.0f;
float Time::TimeScale = 1.0f;