Fix plugins initialization order to properly unload scenes before them in cooked game

This commit is contained in:
Wojtek Figat
2023-10-14 16:20:27 +02:00
parent 7904690ecf
commit e4b89e1bad
6 changed files with 6 additions and 6 deletions

View File

@@ -22,7 +22,7 @@ class ScreenService : public EngineService
{
public:
ScreenService()
: EngineService(TEXT("Screen"), 120)
: EngineService(TEXT("Screen"), 500)
{
}

View File

@@ -132,7 +132,7 @@ class LevelService : public EngineService
{
public:
LevelService()
: EngineService(TEXT("Scene Manager"), 30)
: EngineService(TEXT("Scene Manager"), 200)
{
}

View File

@@ -29,7 +29,7 @@ class PrefabManagerService : public EngineService
{
public:
PrefabManagerService()
: EngineService(TEXT("Prefab Manager"), 110)
: EngineService(TEXT("Prefab Manager"))
{
}
};

View File

@@ -10,7 +10,7 @@ class OnlineService : public EngineService
{
public:
OnlineService()
: EngineService(TEXT("Online"), 100)
: EngineService(TEXT("Online"), 500)
{
}

View File

@@ -105,7 +105,7 @@ class ProbesRendererService : public EngineService
{
public:
ProbesRendererService()
: EngineService(TEXT("Probes Renderer"), 70)
: EngineService(TEXT("Probes Renderer"), 500)
{
}

View File

@@ -90,7 +90,7 @@ class PluginManagerService : public EngineService
{
public:
PluginManagerService()
: EngineService(TEXT("Plugin Manager"), 130)
: EngineService(TEXT("Plugin Manager"), 100)
{
}