Fix plugins initialization order to properly unload scenes before them in cooked game
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@@ -22,7 +22,7 @@ class ScreenService : public EngineService
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{
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public:
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ScreenService()
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: EngineService(TEXT("Screen"), 120)
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: EngineService(TEXT("Screen"), 500)
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{
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}
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@@ -132,7 +132,7 @@ class LevelService : public EngineService
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{
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public:
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LevelService()
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: EngineService(TEXT("Scene Manager"), 30)
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: EngineService(TEXT("Scene Manager"), 200)
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{
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}
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@@ -29,7 +29,7 @@ class PrefabManagerService : public EngineService
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{
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public:
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PrefabManagerService()
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: EngineService(TEXT("Prefab Manager"), 110)
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: EngineService(TEXT("Prefab Manager"))
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{
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}
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};
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@@ -10,7 +10,7 @@ class OnlineService : public EngineService
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{
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public:
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OnlineService()
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: EngineService(TEXT("Online"), 100)
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: EngineService(TEXT("Online"), 500)
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{
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}
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@@ -105,7 +105,7 @@ class ProbesRendererService : public EngineService
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{
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public:
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ProbesRendererService()
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: EngineService(TEXT("Probes Renderer"), 70)
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: EngineService(TEXT("Probes Renderer"), 500)
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{
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}
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@@ -90,7 +90,7 @@ class PluginManagerService : public EngineService
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{
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public:
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PluginManagerService()
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: EngineService(TEXT("Plugin Manager"), 130)
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: EngineService(TEXT("Plugin Manager"), 100)
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{
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}
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