Fix plugins initialization order to properly unload scenes before them in cooked game
This commit is contained in:
@@ -22,7 +22,7 @@ class ScreenService : public EngineService
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
ScreenService()
|
ScreenService()
|
||||||
: EngineService(TEXT("Screen"), 120)
|
: EngineService(TEXT("Screen"), 500)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -132,7 +132,7 @@ class LevelService : public EngineService
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
LevelService()
|
LevelService()
|
||||||
: EngineService(TEXT("Scene Manager"), 30)
|
: EngineService(TEXT("Scene Manager"), 200)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ class PrefabManagerService : public EngineService
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
PrefabManagerService()
|
PrefabManagerService()
|
||||||
: EngineService(TEXT("Prefab Manager"), 110)
|
: EngineService(TEXT("Prefab Manager"))
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ class OnlineService : public EngineService
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
OnlineService()
|
OnlineService()
|
||||||
: EngineService(TEXT("Online"), 100)
|
: EngineService(TEXT("Online"), 500)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ class ProbesRendererService : public EngineService
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
ProbesRendererService()
|
ProbesRendererService()
|
||||||
: EngineService(TEXT("Probes Renderer"), 70)
|
: EngineService(TEXT("Probes Renderer"), 500)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -90,7 +90,7 @@ class PluginManagerService : public EngineService
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
PluginManagerService()
|
PluginManagerService()
|
||||||
: EngineService(TEXT("Plugin Manager"), 130)
|
: EngineService(TEXT("Plugin Manager"), 100)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user