remove texture flip channels default group expand
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@@ -62,7 +62,7 @@ API_CLASS(Namespace="FlaxEngine.Tools", Static) class FLAXENGINE_API TextureTool
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bool FlipX = false;
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// Invert the red channel.
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API_FIELD(Attributes = "EditorOrder(72), EditorDisplay(\"Invert Channels\"), ExpandGroups")
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API_FIELD(Attributes = "EditorOrder(72), EditorDisplay(\"Invert Channels\")")
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bool InvertRedChannel = false;
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// Invert the green channel. Good for OpenGL to DirectX conversion.
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