Get code editor name through CodeEditingManager
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@@ -22,52 +22,7 @@ namespace FlaxEditor.Modules.SourceCodeEditing
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public InBuildSourceCodeEditor(CodeEditorTypes type)
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{
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Type = type;
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switch (type)
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{
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case CodeEditorTypes.Custom:
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Name = "Custom";
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break;
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case CodeEditorTypes.SystemDefault:
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Name = "System Default";
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break;
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case CodeEditorTypes.VS2008:
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Name = "Visual Studio 2008";
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break;
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case CodeEditorTypes.VS2010:
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Name = "Visual Studio 2010";
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break;
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case CodeEditorTypes.VS2012:
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Name = "Visual Studio 2012";
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break;
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case CodeEditorTypes.VS2013:
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Name = "Visual Studio 2013";
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break;
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case CodeEditorTypes.VS2015:
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Name = "Visual Studio 2015";
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break;
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case CodeEditorTypes.VS2017:
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Name = "Visual Studio 2017";
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break;
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case CodeEditorTypes.VS2019:
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Name = "Visual Studio 2019";
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break;
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case CodeEditorTypes.VS2022:
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Name = "Visual Studio 2022";
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break;
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case CodeEditorTypes.VS2026:
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Name = "Visual Studio 2026";
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break;
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case CodeEditorTypes.VSCode:
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Name = "Visual Studio Code";
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break;
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case CodeEditorTypes.VSCodeInsiders:
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Name = "Visual Studio Code - Insiders";
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break;
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case CodeEditorTypes.Rider:
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Name = "Rider";
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break;
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default: throw new ArgumentOutOfRangeException(nameof(type), type, null);
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}
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Name = CodeEditingManager.GetName(type);
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}
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/// <inheritdoc />
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@@ -139,6 +139,19 @@ CodeEditor* CodeEditingManager::GetCodeEditor(CodeEditorTypes editorType)
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return nullptr;
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}
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String CodeEditingManager::GetName(CodeEditorTypes editorType)
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{
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const auto editor = GetCodeEditor(editorType);
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if (editor)
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{
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return editor->GetName();
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}
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else
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{
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LOG(Warning, "Missing code editor type {0}", (int32)editorType);
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return String::Empty;
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}
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}
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void CodeEditingManager::OpenFile(CodeEditorTypes editorType, const String& path, int32 line)
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{
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const auto editor = GetCodeEditor(editorType);
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@@ -109,7 +109,7 @@ public:
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/// <summary>
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/// Gets the name of the editor.
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/// </summary>
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/// <returns>The name</returns>
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/// <returns>The name.</returns>
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virtual String GetName() const = 0;
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/// <summary>
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@@ -169,6 +169,13 @@ public:
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/// <returns>The editor object or null if not found.</returns>
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static CodeEditor* GetCodeEditor(CodeEditorTypes editorType);
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/// <summary>
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/// Gets the name of the editor.
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/// </summary>
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/// <param name="editorType">The code editor type.</param>
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/// <returns>The name.</returns>
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API_FUNCTION() static String GetName(CodeEditorTypes editorType);
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/// <summary>
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/// Opens the file. Handles async opening.
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/// </summary>
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