Tweaks for doc comments

This commit is contained in:
Wojciech Figat
2021-12-07 13:24:05 +01:00
parent c0bcb54044
commit ea71e8cbe6
8 changed files with 36 additions and 78 deletions

View File

@@ -101,9 +101,7 @@ namespace FlaxEditor.Modules
/// Determines whether the specified scene is edited.
/// </summary>
/// <param name="scene">The scene.</param>
/// <returns>
/// <c>true</c> if the specified scene is edited; otherwise, <c>false</c>.
/// </returns>
/// <returns><c>true</c> if the specified scene is edited; otherwise, <c>false</c>.</returns>
public bool IsEdited(Scene scene)
{
var node = GetActorNode(scene) as SceneNode;
@@ -113,9 +111,7 @@ namespace FlaxEditor.Modules
/// <summary>
/// Determines whether any scene is edited.
/// </summary>
/// <returns>
/// <c>true</c> if any scene is edited; otherwise, <c>false</c>.
/// </returns>
/// <returns><c>true</c> if any scene is edited; otherwise, <c>false</c>.</returns>
public bool IsEdited()
{
foreach (var scene in Root.ChildNodes)
@@ -129,9 +125,7 @@ namespace FlaxEditor.Modules
/// <summary>
/// Determines whether every scene is edited.
/// </summary>
/// <returns>
/// <c>true</c> if every scene is edited; otherwise, <c>false</c>.
/// </returns>
/// <returns><c>true</c> if every scene is edited; otherwise, <c>false</c>.</returns>
public bool IsEverySceneEdited()
{
foreach (var scene in Root.ChildNodes)