fix custom code node size

This commit is contained in:
Saas
2026-03-28 22:16:31 +01:00
parent b78ff57f6a
commit ec756fe626

View File

@@ -317,6 +317,7 @@ namespace FlaxEditor.Surface.Archetypes
{
pos += new Float2(65, 0);
size = new Float2(160, 185);
_sizeMin = new Float2(240, 185);
}
else
{
@@ -969,7 +970,6 @@ namespace FlaxEditor.Surface.Archetypes
Title = "Custom Global Code",
Description = "Custom global HLSL shader code expression (placed before material shader code). Can contain includes to shader utilities or declare functions to reuse later.",
Flags = NodeFlags.MaterialGraph,
UseFixedSize = true,
Size = new Float2(300, 240),
DefaultValues = new object[]
{