fix custom code node size
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@@ -317,6 +317,7 @@ namespace FlaxEditor.Surface.Archetypes
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{
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pos += new Float2(65, 0);
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size = new Float2(160, 185);
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_sizeMin = new Float2(240, 185);
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}
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else
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{
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@@ -969,7 +970,6 @@ namespace FlaxEditor.Surface.Archetypes
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Title = "Custom Global Code",
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Description = "Custom global HLSL shader code expression (placed before material shader code). Can contain includes to shader utilities or declare functions to reuse later.",
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Flags = NodeFlags.MaterialGraph,
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UseFixedSize = true,
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Size = new Float2(300, 240),
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DefaultValues = new object[]
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{
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