Remove unused SaveTime/LoadTime from Scene
This commit is contained in:
@@ -273,9 +273,6 @@ void Scene::Serialize(SerializeStream& stream, const void* otherObj)
|
||||
|
||||
SERIALIZE_GET_OTHER_OBJ(Scene);
|
||||
|
||||
// Update scene info object
|
||||
SaveTime = DateTime::NowUTC();
|
||||
|
||||
LightmapsData.SaveLightmaps(Info.Lightmaps);
|
||||
Info.Serialize(stream, other ? &other->Info : nullptr);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user